The Latest Version of Bidule features an OSC Monitor and WaveViewer

The Latest Version of Bidule features an OSC Monitor and WaveViewer.

Ed.: Plogue Bidule is an unusual animal: this affordable patching tool resists conventional ways of doing things, down to its hatred of the number “1.0.” But Plogue has an underground following inside the already-underground world of modular patching tools for creative music. I’ve invited Primus Luta, aka David Dobson, to give us insight into this tool – including a new release that will be big news to the people who rely on Plogue to make their productions and live performances tick. -PK

Today if you go over to the Plogue site you will see the announcement for the latest release of Plogue Bidule. In addition to a number of bug fixes, there are some amazing updates in this latest release. On the eye candy side of things, Bidule finally gets a waveform viewer module — the WaveViewer shown in the image above. There’s also a new Audio Buffer module for visualizing waveforms. These are great additions to the Bidule arsenal and also a good indication of more visual goodness to come.

In its ever-growing commitment to fully support OSC [OpenSoundControl], a new tool has been added for monitoring OSC communication. The OSC Monitor behaves like many third-party options, showing not only the OSC messages sent by and to Bidule, but also picking up any additional messages being transmitted, as well. Ed.: A general-purpose monitoring tool sounds like a great idea! A great resource when trying to get multiple OSC-enabled devices or pieces of software communicating with each other.

Perhaps the biggest update of all in this version is the introduction of Multi-Core Processing, supporting up to 8 Cores. Previous versions of Bidule only allowed for processing on two cores, but now the MP Assign command lets you not only utilize up to 8 cores, but also select which processors you’d like to use. As a bonus, there’s also a new DSP Adapter function which allows you to run a limited set of modules at a buffer size of 1 sample.

All an all, it is a very welcome update. As with all publicly-released versions, this one comes with a time-sensitive trial period, so that new users can explore Bidule over the next three months without purchase. Simply make your way to the Plogue site to download this version today. If you’re looking for encouragement, also starting today, I’ve launched the first tutorial in a series which will be utilizing instruments that I’ve developed in Bidule for the Heads Project as examples. The series will be starting from the most basic concepts and progressing toward the more complex over the next months. If you’ve ever wanted to get your feet wet in Bidule now would be the time.

Lastly, I had the extreme pleasure of having a conversation with Sebastien Beaulieu, co-founder and lead Bidule developer over at Plogue. He gave me some great insight into the origins of Bidule, the business and development model of Plogue, and some ideas of what we can expect in the future. You can read the full interview here on CDM.

  • Well, that's yet another really nice effect/synth patching environment for Windows and Mac. when will Linux get something that's worthwhile?

    Oh, that's right. I was working on that one. Right up until I hit the wall with those self-righteous Linux purists that call themselves users and they made it clear that anything that works like any current Windows or Mac apps will not be tolerated.

    I even had one guy tell me that he would refuse to use any program with a pretty GUI regardless of how it sounds. It's not just about "pretty", it's also about making things easier. "Pretty" is just to make the experience more pleasant overall.

    I gave up. I'm just going to write what I want for myself, and probably not release it. To hell with those ingrates.

    Okay, rant over.

  • Err, sorry for the off-topic rant. This just reminded me of why I never did what I really wanted to do, once upon a time. I guess it doesn't matter anymore.

  • Hey Darren,
    Okay, well, wait a minute.

    First, yes, the Linux community can be overly purist. But one of the places that they've drawn a line on open vs. proprietary software has been drivers. That turns out to be a major practical issue as you're building an OS, as, say, the graphics driver could get in the way. And as far as applications, parts (not all) of the Linux community focus on open source development, which I think is admirable. If it becomes dogma and they don't let anyone else on, obviously, that's a problem, *but* —

    Second, this is one comment by one developer being practical. If you feel Plogue on Linux would be useful (which I sure do), then register your vote. Linux has already gotten some significant proprietary software, including Renoise and energyXT. Purists have *not necessarily* attacked those — on the contrary, some have embraced it, and I hope that this year this site will do more. This doesn't have to be an either/or proposition. We can support open source development and open standards and support independent developers writing apps, both.

    There are always going to be extremists in the debate. That shouldn't stop you from registering your opinion. In the long run, I think the debate — even from some of the ideologues — can be valuable. But ultimately, you know, some of this stuff is up to you.

  • Sorry, I let go of much more vitriol than I perhaps should have. Or maybe I finally vented what I needed to. Either way, I've stopped caring about wanting to develop cutting-edge synths open-source for the Linux world. Cutting-edge effects are another story, though, and I still have a few things I'd like to do there.

    I've had a lot of frustration and vitriol bottled up about a lot of stuff lately, and sometimes one spills into the other. Please take my ranting for exactly what it's worth, which is not much.

  • Bidule has been a work horse in my setup for some time now.. I use it to fill in the gaps/fix weaknesses of my DAW's. Everything from frequency dividing in Sonar during mastering sessions, OSC sync, allowing me to use my faderport with Live (pre support), Complicated FX routing, audio buffer!, & a great standalone VST host to take advantage of a 2nd CPU. Whenever I think "i wish my host did (fill in the blank)" I open Bidule.

  • Darren wrote; "Well, that’s yet another really nice effect/synth patching environment for Windows and Mac. when will Linux get something that’s worthwhile?"

    Pure Data doesn't count as a patching environment any more, I suppose?

    Peter wrote; "And as far as applications, parts (not all) of the Linux community focus on open source development, which I think is admirable. If it becomes dogma and they don’t let anyone else on, obviously, that’s a problem, *but* –"

    That really depends who you mean by "they" here. There are some closed-source application for Linux around; Skype, Flash and Renoise come to mind. It's up to individual users to install those but I don't think there is anything in the OS to prevent anyone from installing whatever they want, this strikes me as far less dogmatic than -say- the iPhone that was under debate here in the past days but maybe I'm missing your meaning here.

  • Lacrymology

    this is old, but.. Darren, I, for one, would welcome anything prettier than pd, although it serves my purposes. It doesn't need to be open source (it does need to be free, as in beer, and it'd be very nice if it were to be free as in speech).

    Linux users come in all flavors, and more so as time passes by.