Created by Telenoika, this performance is a tour de force of established projection mapping techniques and styles: Virtual lighting, 3D augmentation and distortion, edge highlighting and surface painting.
Mixed with lovely sound design, they’ve also added some nice new touches: The “light bulb generation” at 4:12 is lovely, as is the subsequent thunderstorm and electrocution of the building.
What this piece really does, that I’m excited to see more of, is establish a narrative. We’ve got our basic projection mapping building blocks now. Clever people will think of new, cool stuff to do, but while that’s going on, it’s time to start using these techniques to really tell some stories. Not just about things happening to the building or space, but inside it.
Another exciting development is that the “warping and video player software” was developed in OpenFrameworks [on CDMo] by Eloi, and he will be sharing it soon. In the meantime, you can check out some of his other development on the Playmodes Blog.