Compose and sound designer Diego Stocco, seen often in these parts, has an endlessly-inspiring approach to inventing new timbres. That process of, as he puts it, “bringing music into the process of creating sounds” is sometimes destructive – as in, sawing an instrument in half destructive. It seems often at the edge of obliterating the object, but sliced thinly onto the side of unleashing its auditory potential. Sometimes, it’s gentle, putting an ear to the world. But his work is always exploring new frontiers of possibility.
Diego himself comes to the microphone to explain his philosophy and background in a fantastic interview launching a new video series, entitled Take, produced by the LA-based FIDM Digital Arts:
Take 5 with Sound Designer Diego Stocco [FIDM Blog; more digital artists and directors and such to come in that series]
Diego also sends CDM some of his latest work, an eerily-ethereal reconception of the sound of a filling oxygen tank, which becomes in turns percussion or vast, imagined space calliope.
Here’s the musical soundscape, a cinematic composition from layers of the single sound:
Diego tells CDM:
This is sound design/cinematic piece I created out of the noise of an oxygen tank while being refilled. It makes all sort of interesting overtones because of the high pressure. This piece is more about sound designing the noise into different elements rather than playing parts with the tank.
I didn’t add any other sound to it, everything comes from sound designing these noise snippets [as embedded above.]
More Diego Stocco goodness:
or search CDM.