Graffiti Markup Language: Storing Tags as Data (And Soon, Scratching, Too)

GraffitiMarkupLanguage.com (Trailer) from Evan Roth on Vimeo. Imagine data that stores digital, virtual graffiti tags as easily as you store text. Imagine, then, the power to record and playback tags at different scales, using everything from projection mapping to robotics. Graffiti Markup Language is in ongoing development, but it’s already accomplishing those aims. More: Graffiti Markup Language (.gml) is a universal, XML based, open file format designed to store graffiti motion data (x and y coordinates and time). The format is designed to maximize readability and ease of implementation, even for hobbyist programmers, artists and graffiti writers. Popular applications currently …

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scratchmarkup

Proposal: A Markup Language for Turntable Scratch Performance; Open Call

Scratching, captured. Photo (CC-BY-SA) karl sinfield / sindesign. Add this to the Internet of Things: imagine data recording scratching and scratch performances. Technologists Jamie Wilkinson, Michael Auger, and Kyle McDonald propose a new way of storing scratch moves as data. They’re not just working in traditional ways, either: they’re hacking turntables and optical mice and cameras, and imagine not only recording performances, but having machines recreate scratching. (Robots!) And they want your help. Kyle writes: i’m going to be leading a group at art hack day ( brooklyn, january 26th-28th www.arthackday.net/ ) about scratch markup language, a tool for recording …

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ipad-tracks

iPad Gets a Desktop-Style, 48-Track DAW with Plug-ins: What it Means, Answers from a Developer

I like to do six impossible things before breakfast. You? This is either the first death knell for the traditional desktop DAW, or an ill-fated attempt to squeeze a desktop DAW onto a tablet. Or, more likely, it’s somewhere in between. Auria isn’t the first multitrack production studio for a mobile platform, but without question, it’s the first to look and function in the way you’d expect only a computer Digital Audio Workstation (DAW) to work. The track count is the first banner feature, but perhaps what will turn heads most is actually the support for conventional plug-ins. Updated: You …

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Pen and Paper as Graphical, Digital Music Score

The latest in a long tradition of transforming hand-drawn graphics into music (see, in particular, Iannis Xenakis and UPIC), we see a computer-vision-powered pen-and-paper music generator. Kovacs Balazs writes: This is a manual sounddrawer. Doesn’t need any sensors, but a camera, paper, colored pens. Doesn’t need sensor glove or reactable as well. What I love about this, though, is that the resulting sounds are utterly crazy, a big collision of notes and sound. By the way, UPIC lives on here in a very advanced program descended from the original tool: http://www.iannix.org/en/index.php From credits: Magyar Eötvös Ösztöndíj Alapítvány, UCSB-MAT, CSALÁD More: …

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53392a52

One More Teaser: KORG Kaoss in Store?

I think I’m going to have to start teasing random projects I’m doing, like taking a picture of the corner of a dirty dish before I do the dishes, or showing a corner of my shoe before I tie them in the morning. But here’s one more teaser for you, especially since Americans today have the day off. One reader tips us off to an image inserted in iKaossilator. It sure looks like a new KAOSS product. Aaron lazytrap writes some reasonable speculation: New KP, red & yellow = Kaossilator+KP in one h/w box? New `tribe (play/stop buttons)? Hrmn. I’m …

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DJing, Decks, and a Grid of Samples: NI’s New Take on Traktor

What should DJing software look like, anyway? It’s just a teaser, but for once, the idea is simple, straightforward, and clear. Native Instruments have taken their DJ software, Traktor, and combined it with a grid of pads for sample triggering and loops. The upcoming hardware/software combination we expect later this spring. At the risk of stating the obvious, what’s significant about adding loop triggering to any DJ set is that you can more easily move beyond playing and mixing tracks. Even without drum machines, this kind of manipulation is part of the grand tradition of DJing, made all the more …

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Look at Me, I’m Flying: SpaceNavigator Hardware + Blender

While poking around the site of that brilliant GLSL iPad app, among many wonderful goodies (see link below), I found this excellent demo of SpaceNavigator, the 3D control hardware. Got my SpaceNavigator in the mail today. It’s a 6-dof HID that works great with Blender. I threw together this test scene to get to grips with flying, it certainly has a slight learning curve but is well worth it. The speed you can navigate around your scene is fantastic and is perfect for finding new camera angles and planning/recording camera paths. I have one of these, and played a bit …

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Look at Me, I'm Flying: SpaceNavigator Hardware + Blender

While poking around the site of that brilliant GLSL iPad app, among many wonderful goodies (see link below), I found this excellent demo of SpaceNavigator, the 3D control hardware. Got my SpaceNavigator in the mail today. It’s a 6-dof HID that works great with Blender. I threw together this test scene to get to grips with flying, it certainly has a slight learning curve but is well worth it. The speed you can navigate around your scene is fantastic and is perfect for finding new camera angles and planning/recording camera paths. I have one of these, and played a bit …

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More Coding Fun on iPad, Android, Beyond: Play with GLSL’s Magical OpenGL Goodness

Want to work on your coding chops, but get away from the slavery of your desk and your laptop? Want to stretch out on the couch – or the cramped confines of a bus or coach plane flight? (Hello, EasyJet!) We saw yesterday how you can work with your iPad and Processing, via Processing.js. Here’s another option. GLSL Studio, a tool which was already a fun way to play around with 3D coding, continues to grow. It’s a full-blown OpenGL ES 2.0 coding environment, running on … well, a full-blown OpenGL ES 2.0 3D platform, all in a wafer-thin tablet …

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More Coding Fun on iPad, Android, Beyond: Play with GLSL's Magical OpenGL Goodness

Want to work on your coding chops, but get away from the slavery of your desk and your laptop? Want to stretch out on the couch – or the cramped confines of a bus or coach plane flight? (Hello, EasyJet!) We saw yesterday how you can work with your iPad and Processing, via Processing.js. Here’s another option. GLSL Studio, a tool which was already a fun way to play around with 3D coding, continues to grow. It’s a full-blown OpenGL ES 2.0 coding environment, running on … well, a full-blown OpenGL ES 2.0 3D platform, all in a wafer-thin tablet …

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