Search results for "syphon"

Syphon in Your After Effects Lets You Map While You Animate

Okay, After Effects fans — Ahem. Yo Dawg, I hear you like Syphon, so I put Syphon in Your After Effects. Or something to that effect. Say what? Well, Syphon, for those of you who have, um, never read this site, is a technology for connecting textures between apps on the Mac. And that includes […]

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Powerful Syphon Tricks: Streaming Screen Captures, Mapping, Live Canon SLR Cameras

Since its release, Syphon has demonstrated how visual materials can be more fluid on computers. The open source technology on OS X has changed the way people work with visual apps, become the key enabling tech that helped popularize streaming visuals to dedicated mapping applications, and, probably, convinced more than a few people to splurge […]

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PixelPusher to Make Networked Syphon Displays from LEDs, Easily, in Crowd-funded Project

LEDs are poised to revolutionize displays, but that future isn’t “evenly distributed” yet. And that’s why some emerging projects are so intriguing. Think instant displays, addressable from any computer – including with Syphon. Just plug Ethernet on one end, into strings of these: That’s the idea behind PixelPusher, a project currently on Kickstarter. Development appears […]

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AirBeam: Wireless Camera Streams from an iPhone, iPad to Mac, Syphon

If you’ve ever dreamed of using cameras live, wirelessly, this app’s for you. AirBeam works with any camera-enabled iOS gadget, and streams audiovisual signals wirelessly. Where things get cool: the developers have added Syphon support, meaning you can use your iPhone or other thing as a wireless video source in apps like Modul8, Jitter, Processing, […]

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With New vvvv Beta, Texture Sharing on Windows; Syphon Envy, No More?

You’ve got something on the screen from one program – an animation, 3D generative eye candy, video whatever. You want to have that texture working somewhere else, so you could, say, mix it with some video clips in your VJ app. Intuitively, you want to just be able to “pipe” the texture from one place […]

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Live Set of the Week: Generative Set, telematique + u-matic + Sascha Funke, Audionite [Jitter, Syphon]

On a tremendous three-screen rig at Nantes, France’s new Stereolux venue, Berlin-based u-matic and telematique show off their latest custom Jitter rig. By networking their machines, they’re able to collaborate; Syphon lets them separate the generative tools from the mixer (an increasingly-nice solution on the Mac). The results are geometric and abstract, fitting the Berlin-themed […]

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Dance Technology: Proximity, with VDMX, Quartz Composer, OpenFrameworks, Syphon

With new hybrid performance comes new hybrid tools, as artists can work with an arsenal of evolving, often open, creative visual software. In a new performance for Australian Dance Theater, multiple tools merge to produce an array of visual features to accompany the choreography. Some of the glue is Syphon, the open source framework for […]

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Tutorial: MadMapper Meets Processing, Modul8 Meets Syphon, Happiness Results

processing to MadMapper via Syphon [Test] from espadaysantacruz studio on Vimeo. Wish you could get Modul8 to take an input from some other tool, so that in addition to playing videos, you could “insert” custom visuals as you play? Wish you could VJ with Processing – without giving up your VJ tool, too? Wish you […]

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CoGe 1.0 Mac VJ Software Hits Prime Time; Extensive Syphon, Quartz Composer Support

CoGe is an upstart VJ app on the Mac, built on the foundations of Quartz Composer as a standalone VJ app. It’s been winning over some converts already – as indicated in our recent survey. But here’s the big release: version 1.0, a ground-up rewrite, which in turn debuts the app as a commercial tool. […]

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Planetary Exploration: 3D Warping with Unity Game Engine + OpenFrameworks + Syphon

Now you’re thinking in spheres. We’ve been covering Syphon since its introduction – see a recent interview with co-creator Anton Marini. The idea is to give visual apps on the Mac the ability to pipe textures from one app to another, as simply as you’d connect sound signal on a computer or in a studio. […]

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