Isadora 2.5, new chapter for creativity server, 3D shaders

In the landscape of live visual tools, Isadora is something special. Despite being known mostly in certain circles – its name itself is a nod to the world of dance (Isadora Duncan) – it’s uniquely adept in those worlds. When it comes to mixing live visuals and interactivity with modern dance and theater, for instance, Isadora (now on both Mac and Windows) is essential. Why Isadora I always had special admiration for Isadora, and its creator, Mark Coniglio. In fact, his was one of the first computer performance tools I ever saw – his original project, called Interactor. I was …


A composition you can only hear by moving your head

“It’s almost like there’s an echo of the original music in the space.” After years of music being centered on stereo space and fixed timelines, sound seems ripe for reimagination as open and relative. Tim Murray-Browne sends us a fascinating idea for how to do that, in a composition in sound that transforms as you change your point of view.


This is a glimpse of what virtual reality could do for DJing

Virtual reality is suddenly a high-profile topic everywhere, from Facebook to gaming. And while such ideas have been around as long as computer graphics, consumer tech is finally catching up with the vision. Here’s the thing: now as we move from sci-fi to reality, it’s not totally clear what this tech is for. Sure, it’s fun for immersive games, but beyond that? One way to find out: try it yourself. Benjamin S. Hopkins writes us having done just that. This is definitely a hack – a proof of concept experiment to see what might be possible. But what’s clever about …


Your unconscious meat body plays this online drum machine

I am a damp rag of exposed flesh, my limbs ill-defined blobs drifting in some undetermined direction as I float through space – wet steak in a wormhole. But then there’s a parade of translucent boxes against this surrealist-nightmare distorted planet, and a triumphant series of chime rings out. A clear pattern is articulated from the murk, a rhythm emerging from the disarray. No, no – hold on, don’t stop reading, I’m fine. I am actually describing to the best of my ability the experience of using one #$(&*ing insane browser music toy created by our friend Sam Rolfes. It’s …


Sail a Sea of Sound, in Beautiful World of Max Cooper and Tom Hodge

Producer Max Cooper, alongside his collaborator Tom Hodge, this week shares an intimate reflection on what motivates him in sound and science. In the video for Sonos Studio, the Belfast-born musician describes loving when sound “wraps you up in this warm … sea.” But there’s a system that reveals itself, even as the scientific method can unfold the mysteries around us. So if this music sounds personal and secret, perhaps it has a direct analog to Cooper’s past life as a scientist, the “introspective side of science,” as he puts it. That is, ” whether it’s a piece of music …


This 3D Oscilloscope Drawing Music Might Make Your Brain Fall Out

You’ve seen oscilloscopes. You’ve heard sounds. You’ve seen oscilloscopes make visual representations of those sounds. You’ve maybe seen oscilloscopes used to make drawings while making sounds. And of course you’ve seen 3D models. But you probably haven’t seen oscilloscopes used to draw 3D models that make sounds while the sounds match the oscilloscopes in a 3D sound visual extravaganza … which then becomes an entire album with software that goes with the album so you can also use the oscilloscopes to draw 3D models to make sounds. Say what? Okay, let’s put it another way. Imagine an Etch-a-Sketch and a …


Envelop Wants to Make an Ambisonic 3D Venue and Tools

3D, spatialized sound is some part of the future of listening – both privately and in public performances. But the question is, how? Right now, there are various competing formats, most of them proprietary in some way. There are cinema formats (hello, Dolby), meant mainly for theaters. There are research installations, such as those in Germany (TU Berlin, Frauenhofer) and Switzerland (ZHDK), to name a few. And then there are specific environments like the 4DSOUND installation I performed on and on which CDM hosted an intensive weekend hacklab – beautiful, but only in one place in the world, and served …

The impressive, futuristic physical form of the 4DSOUND system. Photo: George Schroll.

Spatial Sound, in Play: Watch What Hackers Did in One Weekend with 4DSOUND

You can’t really hear the results of the Spatial Audio Hacklab sitting at your computer – by definition, you had to be there to take in the experience of sounds projected in space. But you’ll probably feel the enthusiasm and imagination of its participants. And that’s why it’s a pleasure to share the video documentation, produced for 4DSOUND by a team from FIBER – the Dutch audiovisual events and art platform – at Amsterdam Dance Event last month. In unleashing a diverse group of artist-experimenters on 4DSOUND’s unique speaker installation, we got a chance to create a sonic playground, a …

Think Stormtroopers more than Diane Keaton when you hear her name. And don't expect her to give up any rebel secrets, really. Photo of the artist, courtesy the artist.

You Should Listen to Fuzzy Cut-up Goodness, Heavy Techno from Annie Hall [Detroit Underground]

Annie Hall – Random Paraphilia EP PROMO from annie hall on Vimeo. Spanish-born, Windsor-based producer/DJ Annie Hall is always something special, a gift to techno and experimental music. Pushing her digital sound to the edge, she can sharpen her sound to glitch, fuzz, but always with a sense of warmth and intimacy. It’s cut tightly, but manages to tread techno-electro paths in its asymmetrical grooves. There’s never an absence of forward motion: like one of those crazy new robotic insects, all the complex kinetic action somehow makes it sprint. And then, as she does this summer, she can head straight …


A New Lab Opens Music Making to People with Learning Disabilities

Let’s face it: the initial audience for the first version of music tech is often the developers. That impulse to build something for yourself is a perfectly reasonable one. But music technology is constantly producing new ways of creating music, and that means it has to learn quickly. Unlike, say, a guitar, it can’t build on centuries of experience. And if the industry and music technology community are to consider how to reach more people, why not go beyond just average markets? Why not open up music making to people who have been left out? If music making is an …