Your Demoscene Moment: Organic Geometries, Acoustic Sounds, Beating Heart

Ah, so it turns out that demoscene animations don’t all have to feature bad trance music. (Sorry, had to be said.) Srdce is simply exquisite, fluid animations of blades of grass, waveform vibrations, geometric tangles, and the exploding fragments of a beating heart set to a touching song. It came in second at the Outline 2014 demoparty. Trans-cultural bonus: you get a (Slovak or Czech?) rendition of Emily Dickinson. “Srdce” means heart in Czech; the team originates from Slovakia. With beautiful instrumentation (banjo!), it’s a lovely way to spend two minutes. And all of this fits in 8MB of Windows …

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From Bluetooth MIDI to Easier, Faster Graphics, New Goodies for Creative Apple Development

Watching new operating systems is always a potent mix of “what new treats will we get?” and “what are they going to break?” Fortunately in this case, it seems Apple is mostly crossing items off users’ and developers’ wish lists on both iOS and OS X, though further details will come in coming developer sessions. Now, those are under NDA, but the wait for public information is unlikely to be long, now that Apple has announced a public beta of OS X Yosemite and an aggressive release schedule for both OS X and iOS 8. We also know a lot …

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Coding the Club: How the Sensory Experience of Electronic Music Could Expand [Video]

Coded Matter(s) #5: Coding the Club from FIBER on Vimeo. For so much of the world, the club experience is nothing if not predictable. The sound, the aesthetic, the entire evening fit to a predictable mold. But drawing upon decades of work in experimental audiovisual performance, a new generation of sound and light artists are applying today’s tools to build live creations that can transcend all of that, that appeal directly to the senses and transform the architecture of the musical environment. One highlight for me this year was the chance to moderate an installment in March of Fiber Festival’s …

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Me the Machine: Imogen Heap Navigates Music, Music Video with Her Gloves

Watching Imogen Heap dance her way through cyber visuals and glowing-LED percussion, it’s easy to forget that you’re not watching a special effect. What was once a hypothetical, speculative scenario in sci-fi is now just what Imogen is doing with gloves and sensors. At the same time, the lineage to artists like Pamela Z or Laurie Anderson is clear, too. Now the question is, what’s next? “Me the Machine” debuted in a performance on her gloves. The music really is one that she can play with wearable tech. The music video just adds visualization to that performance – and, in …

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Vuo Gets Prettier: Fancy Light Maps, Live, in Patching Environment

Vuo 0.6 normal+specular mapping demo from Steve Mokris on Vimeo. Vuo, aka “that visual development environment that isn’t Quartz Composer, continues to march forward. Just a quick tidbit, but this looks like a tasty morsel: normal and specular maps on 3D objects mean more photo-realistic lighting. As the demo video puts it: Vuo 0.6 supports normal+specular maps on 3D objects. Here’s a simple quad, textured with diffuse+normal+specular maps, and a point light moving around in front of the quad. Nice stuff. And seeing this live opens up some new possibilities. Of course, we’ve seen vvvv (“vee four”) do this for …

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Full Immersion in Audio, as Artists Explore 4DSOUND in a Spatial Grid [Ableton, Max, Lemur]

New sound experiences demand not only new content, but new terrain – architectural audio, spaces that can take on new meanings. And that’s why 4DSOUND in Amsterdam is such a compelling canvas. 4DSOUND is a unique installation, 256 square meters (2700+ square feet) of floor, divided into an equal grid. On that grid, columns house 48 omnidirectional speakers, as nine sub-speakers rumble beneath the floor. The result is a sonic bath, a three-dimensional audio environment. Ableton Live (with Max for Live) and Liine’s Lemur iPad app work with that system to finely position sound in the new space that’s created. …

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MWM is 3D Savvy, Next-Generation Mapping Tool; Here’s Why It’s Big News

If your computer can visualize massive three-dimensional worlds inside your computer, why can’t it be just as savvy in multiple dimensions on output? That’s the question asked by MWM. Like other mapping software, the idea is to get beyond just a single rectangle as output, supporting multiple outputs and 3D surfaces and warping. What’s unique about MWM is that it sets out to be more fluid with surfaces and outputs, all running “purely” on your computer’s GPU. And the workflow becomes completely different. Rather than crudely mapping some video textures to cubes, MWM lets you bring in entire 3D models …

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MWM is 3D Savvy, Next-Generation Mapping Tool; Here's Why It's Big News

If your computer can visualize massive three-dimensional worlds inside your computer, why can’t it be just as savvy in multiple dimensions on output? That’s the question asked by MWM. Like other mapping software, the idea is to get beyond just a single rectangle as output, supporting multiple outputs and 3D surfaces and warping. What’s unique about MWM is that it sets out to be more fluid with surfaces and outputs, all running “purely” on your computer’s GPU. And the workflow becomes completely different. Rather than crudely mapping some video textures to cubes, MWM lets you bring in entire 3D models …

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FRACT, a Game Played Inside A Synthesizer World, Explains Itself [New Video, Mogi Grumbles]

FRACT, a 3D world-puzzle game based on synthesis, is after a long development beginning to become clear. And the voiceover from the latest trailer sounds a little like what happens when you get a teaching post in a university somewhere or a friend’s studio and discover the state of the analog gear in their dusty equipment storeroom: You arrive in a strange, forgotten world. A world that was once built on sound. You’re not really sure what happened here, or why, and you’re not even sure why you’re here. Part of the journey is figuring out where to go and …

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Mood Ring: Put on an iRing, Wave Your Hands in front of iPhone, iPad for 3D Control [$25]

Talk to the hand, iPhone. Wave-your-hands 3D motion has seen various dedicated accessories – most recently, in the Hot Hand USB wireless and Leap Motion. Even Steinberg are in on the act. But this is definitely a new take. IK Multimedia have a plastic “iRing” you wear on your finger that gives you control of your iPhone, iPad, or iPod touch. The system uses the internal, front-facing camera on your iOS device to track the position of your hand. The dots on the rings are a marker that the camera follows through space. There are actually markers on both sides, …

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