1024 Architecture Tesseract is a Dazzling Hypercube of Light; Gallery, Behind the Scenes

1024 Architecture have already made rectangles sexy, in light, mappings, and stage environments. Now, they’ve gone all fourth-dimensional on us – and the results are stunning. They give us a look behind the scenes at this project, and how they’ve used Ableton Live and Quartz Composer to realize it. You can even use their QC patches in your own projects, if you think you can add more nth dimensions. (For the record, a tesseract is a specific hypercube – a 4-dimensional shape, of the class of n-dimensional hypercubes. It’s also a cool reference to the science fiction of Madeleine L’Engel. …

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Techno as Science: Nicolas Bougaïeff Explains Max for Live, Meta-Music, Steve Reich [Video, Theory]

Got a doctorate? Got a doctorate in techno? Got a techno track with a 12-tone row? Artist and researcher Nicolas Bougaïeff (also of developer Liine) shares his latest work with CDM. It’s about the track, yes, about the music video, about techno and dancefloors in some sense. But it’s also about process: Nicolas shares some of the way the machinery of his track was built, in its realization in software, in musical composition, and underlying research. And we also get a terrific music video that helps render some of this geometric theoretical thinking, courtesy Berlin-based motion graphics artist Vicetto. (See …

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Vuo in Beta: A New Hope for Visual Development? [Resources]

So, without a line of code, you want to make something new, visually. You’ve got Max, you’ve got Pd, you’ve got vvvv. But for quickly cooking up generative visuals, dynamic interaction, live animation, and more from a clean slate, the other option had been Apple’s Quartz Composer, a tool that has lost a lot of steam (and acquired quite a few bugs) lately. Somehow, many people want some fresh blood on this scene. And that’s where Vuo comes in. From the creators of the Kineme plug-ins, it’s a chance to start anew. We’ve been eyeing Vuo with interest for a …

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Box: Robotically-Manipulated Rectangles Become Projection-Mapped 3D Illusions

Big robots, subtle effects. That’s the result in “Box,” a mesmerizing set of etudes on three-dimensional projection-mapped illusions. Spun and levitated on two robots – the type you’d normally see in auto manufacturing and the like – rectangular projection surfaces transform into three-dimensional spaces for a wide range of effects. Each basic element of technique here is familiar, but as we reach an apex of neo-baroque digital experimentation, those techniques fuse into magical illusions, each more dazzling than the last. It’s filmmaking, but everything is captured in-camera. (It should still be reasonably impressive in person, though the parallax effects require …

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TouchDesigner 088 Adds Crazy-Awesome Savvy in Mapping, Scripting, Sound and Music, More

Eye Vapor EEG Sonification 1 from Derivative on Vimeo. Smart. Even smart enough to visualize and sonify EEGs. TouchDesigner is not well-known in general circles, even after long-running availability. It’s Windows-only software for specialists. But there’s only one thing you need to know about it: it is consistently used in some of the best work artists are doing right now in multimedia. And in one go, the deceptively-named “088” is adding some massively-important stuff. Little wonder we’re hearing from a number of readers who are already excited. And there’s now a non-commercial license, too, fellow impoverished and overworked but lovable …

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From a Single 2D Photo, 3D Objects Created Easily

A research presentation from SIGGRAPH has been spreading quickly online, demonstrating just how seamlessly we might soon transform two-dimensional photography into three-dimensional objects. Perhaps what makes the “3-Sweep” technique so impressive is that it doesn’t represent some sort of computational breakthrough, or algorithmic trickery. It’s simply good, inventive design. And it allows human and machine to work hand in hand – rather than try to make the algorithm do everything, humans assist by evaluating where the objects are. And making the user interface tools intuitive for those humans also makes the results more accurate. (As I saw noted by researcher …

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Kinect Goes Analog: Oscilloscope and Digital Depth Map Meet

Rutt Etra Meets Kinect from i.m. klif on Vimeo. There’s a beautiful fusion of analog and digital imagery in comments on yesterday’s story on easy Kinect software solutions. “Post digital” gets bandied about, yes, but really this to me is the perfect example of focusing on the materials of a project without any particular regard for any arbitrary dividing lines; it’s just the freedom of experimentation at work. Description, from Croatia-based reader i.m. klif (who also includes some of his lovely music, rescued from tape):

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Vuo, Multi-Platform, Open Visual Programming, in Beginner Tutorial and Opinion

Vuo Quick Start — The Basics from Vuo on Vimeo. Vuo attempts to do what other visual programming environments haven’t. It aims to be easier, free and open source, omni-platform, and faster, a tool for sketching new visual ideas using patching metaphors that isn’t held back by some of the restrictions that has tended to entail. To get there – and to fund what will eventually be an open source project across desktop and mobile – it currently uses a paid model, and is in active development. From the developers of Kineme, it builds on a lot of what VJs …

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Transforming Books, Photos in Even More Disney Research

Disney Research is apparently releasing all their latest inventions at once. The most dazzling, atop the air-interaction-feedback project we saw earlier this week, uses captured light field data to transform ordinary photography into the basis of three-dimensional scenes. Say wha?: This paper describes a method for scene reconstruction of complex, detailed environments from 3D light fields. Densely sampled light fields in the order of 10^9 light rays allow us to capture the real world in unparalleled detail, but efficiently processing this amount of data to generate an equally detailed reconstruction represents a significant challenge to existing algorithms. We propose an …

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Control Music with Cubes Using Your Fingers: AeroMIDI 3D for Leap Motion

Cue the Tetris theme, and start playing music by navigating a field of cubes. So, you’ve seen X/Y touchpads before, many times, in hardware like the KAOSS Pad (or Lemur, or your computer trackpad). But AeroMIDI 3D does something rather different: instead of just a single X/Y area, you get an array of programmable 3D cubes floating in space, all triggered with waves of your fingers using the forthcoming Leap Motion connect. Use one finger, multiple fingers, different parameters, whatever you like, and notes and control messages are sent via MIDI to your favorite software. You get three dimensions of …

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