Apple to open source, cross-platform GPU tech: drop dead?

Apple’s decision to shift to its own proprietary tech for accessing modern GPUs could hurt research, education, and pro applications on their platform.

Visualists, here’s the info on the GPU in the new Macs, Surface Books

The audiovisual performance is very much alive as a medium. I’m just coming off two festivals full of inspiring, stunning live visuals (alongside installations and virtual reality artworks). (One was MUTEK Mexico, the other the AV-centric Lunch Meat in Prague.) Live visuals are the definition of an edge case, to be sure – artists appropriating […]

Peter Kirn - October 29, 2016

MacBook Pro Revision Updates GPU, adds Thunderbolt, but No New Display Dongles (Phew)

Photo (CC-BY) DeclanTM. Let’s cut right to the chase on the “speed bump” revision of the MacBook Pro line today: The 13″ model still gets the short end of the stick as far as graphics; it’s actually a small step backward in raw pipeline performance from the previous model. The payoff is in overall system […]

Peter Kirn - February 24, 2011

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