iPhone Day: Free Frameworks Make Thumping Apps, Mobile or Otherwise

Part of the beauty of the iPhone from its launch date was the notion of a Mac you could fit in the palm of your hand. That makes it ironic that, for so many developers, mobile platforms in general have turned into a way to fragment software, to make it run fewer places instead of more. There’s something to be said for designing to a specific mobile device, but on the other hand, how many developers would want to restrict where their creations run? And particularly in music, isn’t the appeal of mobile creation the ability to have your tools …

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Android MIDI Controller, Musical App Updates with MIDI Over Wifi

Okay, Google Android fans — your apps are starting to arrive, especially as Google continues to improve the SDK. First up, here’s a demo of the new app FingerPlay MIDI, which turns Android into a simple touch controller. True, we’ve seen similar things on iPhone, and Apple’s platform has precise multitouch which Android lacks, but it’s nice to see the concept extended across platforms. Big thanks to postromantic on Twitter for the tip! (Follow cdmblogs for more.) FingerPlay MIDI I can’t tell yet if this will be open source – that would actually be nice, I think, as it’d allow …

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Blender Game Engine Developing Fast; Nokia Control

Blender, the free and open source 3D modeling tool that’s also a real-time game engine, promises real-time visual performance possibilities, and is even a video editing tool, continues its march toward the long-promised, insanely powerful 2.5 milestone. (“Point five” doesn’t really begin to cover it.) 2.49 is now stable. And boy does it have a heck of a lot going on. There’s nodal texture editing, multiple streams of video playback in the Game Engine (making this especially appealing to visualists), 3D painting, real-time dome rendering in case you’ve got a planetarium gig, faster Game Engine performance, Bullet physics improvements for …

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Handmade (and Handheld) Music in Brooklyn, Plus Online Stream, Thursday

The Gamelatron at the Chelsea Museaum Teaser Handmade Music hits Brooklyn again Thursday night with a terrific lineup: Robotic gamelan instruments with the Gamelatron, created by Zemi17 and the League of Electronic Musical Urban Robots (LEMUR) – check the video above! Rescued PDAs and iPods making music, with the Linux-powered ReWare project (which even allows you to run Pd on an old iPod), by Hans-Christoph Steiner – expect a box full of handhelds making noise Gestural Android handheld music, as I demonstrate the possibilities of the Google Android platform and G1 phone for OSC The Arduino-based Hard/Soft synth, designed by …

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Save that Old PDA: Run Reware, Play Pd Musical Creations, Android (OFFF, NYC)

Reware your PDA from Hans-Christoph Steiner on Vimeo. Give a hoot – don’t pollute with your old mobile gear. Make musical creations with it instead, powered by Linux. Sure, there are wonderful things happening with mobile music applications on platforms like the shiny, new iPhone. But remember how technology was supposed to democratize access? Lots of us don’t have the money for a new iPhone or iPod. And how many of us have outdated Pocket PCs and Palms collecting dust? How many of these highly toxic devices get thrown away? Linux to the rescue. One of the biggest hits of …

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iPhone 3.0 SDK “Library Access” Won’t Allow Effects, DJ Apps, Games?

The iPhone 3.0 SDK is a fantastic update, bringing a lot of what was on developer wish lists for the device. But some of the early speculation – that the so-called “library access” would enable music games and DJ apps — may have been premature. Jordan Balagot writes to let us know that, at least in the current SDK, access to media is very limited. The “library access” in the 3.0 SDK is only a player control API similar to that of the iPod; there is not even read only file access for MP3s nor any way to modify the …

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Android, Apple, and Multi-Touch, from the Man Who Hacked the G1

We’ve got further compelling evidence Apple doesn’t really own multi-touch and multi-touch gestures — and that other devices and interfaces will press forward (which is a good thing for everyone). Lest you think I’m straying too far from creating digital music, by the way, I think this means lots of new music apps – as musicians have devoured multi-touch more than any other group (and certainly have used it for the coolest stuff). I am concerned about how multi-touch innovation will wrangle with over-zealous intellectual property legal wrangling. But hopefully I made it clear that, even with my concerns about …

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Intellectual Property, Multi-Touch: Will Apple IP Stifle Innovation?

The iPhone launch, two short years ago. Photo David Pham. Apple’s iPhone should be a herald of a new age in interface design. But now, with speculation that Apple and Palm could get into a patent battle, and murky concerns about patents in multi-touch interface design in general, it’s unclear how much intellectual property legal wrangling will have to happen first. I’m going to resist turning this into a long rant – partly because I think the jury is out on so many issues. It’s never been entirely clear what Apple continues sacred in its intellectual property on the iPhone. …

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Universal Music: Out with DRM, In with Google Android and Mobile

Photo (CC) lee leblanc. CNET has a terrific interview with Rio Caraeff of Universal Music Group’s eLabs. Caraeff is a new breed of record exec – the kind of people we’d actually want running the industry. He’s a software guy and a mobile guy. UMG digital chief on iTunes, DRM, and Android [CNET Digital Media] The record industry has clearly seen the light on DRM, so that’s not really news, except that now you can see them saying it in public (and I imagine there has been long-running internal lobbying from those in the industry who got it long ago). …

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