CDMo Feed Fixed. Noisepages Approacheth.

Veta just reminded me that the CDMo RSS feed has been broken for a while in some browsers. I use Google Reader so I never noticed that anything was wrong. It’s now fixed. Which brings me to other, server-related CDM news. If you’ve been keeping an eye on CDMusic, you may have noticed Peter mentioning our Noisepages communities recently. We’ve been working on this quietly for a while, the Vixid minisite was part of our testing of the multi-site version of WordPress (CDM’s underlying software), and CDMotion has actually been a Noisepages blog for several months now. We’re still working …

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*Spark D-Fuser Official Announcement Video: The DVI Mixer Approacheth

If you’re a visualist, working with digital video, then shit is in the process of becoming real. Toby*Spark initially announced the “*Spark D-Fuser” Sub-$1000 DVI mixer project 8 months ago, and followed up with some more specifics. If you Follow Toby on Twitter then you will have seen some sporadic details and titillating photos appear over the intervening months. Now, of course, VisualBerlin Festival is happening, and it’s an auspicious time for an announcement: *spark d-fuser: dvi mixer project presentation [2010] from toby*spark on Vimeo. Toby’s presentation is a beautiful enunciation of why this kind of hardware is important and …

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For the Record: Mobile Platforms, Music, and Partisanship

This is a New York City-produced set of haikus, so it’s accompanied by Brooklyn cherry blossoms. Photo (CC-BY-SA) TaĆ­s Melillo. It occurs to me that I tend to write long articles, and people don’t always read them closely. And sometimes I do indeed obscure my own ideas, so I’ll make this as clear as possible. James Lewin on Synthtopia responds to criticism of the iPhone, and differentiates his angle from my own. It’s well worth reading, and clarifies his thoughts, but there still seems to be some confusion about where I stand. I can spell it out. I’m really not …

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This Week: The State of Platforms for Digital Music Making

Photo (CC-BY) Eoin Gardiner. With talk of tablets, experimentation with interfaces, new developments in low-cost and low-power processing, and ongoing challenges with access in different parts of the world, in 2010, it seems everyone is asking fundamental questions about what digital platforms and computing platforms should be. There are few contexts to better explore that question than music. Sure, it may seem to the casual onlooker that music is just a niche for specialists, but it pushes hardware to the limits of performance tolerances, tests latencies lower than that used for mission-critical military applications, and has long been a venue …

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Extended Through Friday: One Button Objects Call

You have until Friday to change the way we think about buttons. We live in the age of multi-touch, of sophisticated GPS and accelerometers tracking gestures, of augmented reality and $100 computers. In other words, it’s the perfect time to meditate on the lowly button. And as visualists and designers, you have a unique relationship to buttons and the digital worlds they control. I can’t wait to assemble the results of the One Button Game Objects show, opening at Gray Area Foundation in San Francisco with the collaboration of CDM and gaming collective Kokoromi. I’ve already seen fascinating contributions that …

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Through Friday, Making One-Button Objects, Chip-Infused Hackday Saturday

“Press play” … “button-mashing” … the very criticism of digital music is often directed at the button or switch, even as the cult hit monome spreads arrays of buttons like a virus. Well, we’re still interested in what you can do with a button, so to fully focus you, we’re only giving you one button with which to play. The challenge of limiting interaction to one button has already spawned an explosion of entries from game designers, who have fought their way through intense competition for the legendary Gamma indie/experimental game competition. We’ll see the winners at the Game Developer …

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Jaymis at The Edge: Webcast Live Today with Dot.AY, DZ, Simulcast

I’ve been reasonably quiet of late, and for that I apologize. I hope, though, that when you hear the reason, you’ll find it in the cold technological cores of your beings to forgive me. My government has seen fit to create an enormously amazing resource and incubator for technological artists. It’s called The Edge, and it’s located at the State Library of Queensland. I’ve recently taken a job at The Edge as a Catalyst, which means that I’m now getting paid by the government to blog, produce, create, hack, educate and do all of the things that we love on …

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CDM at NAMM: Peter Reporting Live at CDMu and Noisepages

The National Association of Music Merchants show isn’t quite so much an orgy of technological excitement for Visualists. However, many of our favorite controllers are designed with musicians in mind, so it’s definitely worth keeping an eye on the NAMM news to get an idea of what interesting gear might appear later this year. Peter’s at the show this year, and will of course be covering the highlights on CDMu. However, this year he (and some collaborators) will also be live-blogging press releases and short-form video on the CDM NAMM Live site at Noisepages.com. If you’re in the area, you …

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CDM and Creative Commons “Non-Commercial” Images

(CC) Giulio Zannol. Sampling and online reuse are enormously common in our culture today. But if you really believe in making some of that culture freely accessible, it follows you must also make free licenses explicit. Simply taking something because it’s there isn’t fair to the person who created the content, whose rights should come first, and it doesn’t help advance the cause of free content. If we want content to be more freely accessible, we need to give first priority to those materials explicitly licensed for free use. All of that is to say, we need to obey the …

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Tell Us Your Picks: Top Visualists, Best Work of 2009

Another calendar clicks by. Printable calendar and photo by Joe Lanman. Visualists: it’s time to talk about the work that inspired you over the past year. As I go through the top electronic music albums of the year, it occurs to me that a similar compilation is badly needed in the world of visuals. What live visual work has inspired you most over the past twelve months? By “live,” let’s assume live projection, live visual performance / VJing, interactive visuals, projection mapping, interactive software, and interactive installation. Were there posts here on CDM that you found especially exciting? Who were …

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