notationsurfacestudio

How expressive input, immersive 3D might make PCs cooler than Macs

“Pro.” “Creative.” They’re words that are repeated so often in computing it’s easy for some people to forget what they mean. By definition, though, if a “professional” is getting paid for their work, investing in more power to get their work done has a return on investment. And being “creative” on a machine means pushing it to the limits of expression. This may be the post-PC era after all, but that ought to mean we get computers that focus ever more on those use cases. Remember Jobs’ infamous quote about trucks? Embedded in his thinking was an answer to what …

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Visualists, here’s the info on the GPU in the new Macs, Surface Books

The audiovisual performance is very much alive as a medium. I’m just coming off two festivals full of inspiring, stunning live visuals (alongside installations and virtual reality artworks). (One was MUTEK Mexico, the other the AV-centric Lunch Meat in Prague.) Live visuals are the definition of an edge case, to be sure – artists appropriating technology developed primarily for gaming – but life is beautiful on the edge. The big demarcation point in computers for visual work is really the absence or presence of a dedicated GPU. Intel’s integrated tech has gotten better on paper, but it’s still in my …

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The new MacBook Pro will work with your gear – if you add adapters

Apple’s new MacBook Pro series – regardless of screen size – ships with four connectors, all of them USB-C. That may lead to some confusion, because these aren’t the USB ports most people know from their current laptop. Let’s take a quick inventory of the gear I typically use, which I think it fairly typical: USB sticks (with Rekordbox, for playing on CDJs) A Lightning cable for my iPhone External hard disk, Thunderbolt External hard disk, USB3 Universal Audio Apollo audio interface, Thunderbolt Lots of USB controllers, audio interfaces, etc. Occasionally need Ethernet for the odd connection SD cards from …

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keyboard

Apple’s computer vision looks backward, as others look forward

It was really hard for me to watch Apple’s “Hello Again” event today. Understanding history is important – to a point. But Apple’s obsessive navel gazing in the Mac event today speaks volumes. This is a company with no real vision for what its most creative users actually do with their most advanced machines. So, instead, they look into the past. And the Mac keynote was full of references to the past. The early 90s PowerBook 100 got a better pitch for its industrial design than the new MacBook Pro. And that’s with good reason: the PowerBook 100 was an …

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aftertouchapp

This app turns iPhone 3D touch into an expressive instrument

You can get the feeling of “pushing into” an iPhone as of the iPhone 6S. It’s an expressive, intimate gesture, which is generally used for … wait, really, shortcut menus? That’s pretty boring. Ever since I saw the feature, I wanted to see it used for music applications. And one obvious fit is an emerging standard for sending expressive pressure-based control over MIDI. The futuristic, sleek black ROLI Seaboard does it. The lovely, wooden Madrona Labs Soundplane does it. Roger Linn’s innovative grid-covered Linnstrument does it. It’s all a (draft) specification for control called MPE – Multidimensional Polyphonic Expression. (Early …

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Erasure playing live onstage on the Mac.  (CC-BY-SA) Andrew Hurley.

Apple’s relationship with pro music needs some mending

What happens when a key relationship in music technology turns a bit sour? There’s no mistaking the music world’s preference for Apple products. But there are some specific causes for concern in the way Apple is handling its desktop operating system and its relationship with pro musicians. First, let me be clear. I’ve covered Apple and music for a long time. I’ve met some of the people handling these products; some of them I’ve known fairly well in a professional capacity. I have tremendous respect for the company, its products, and its management. I’ve been a regular contributor to Macworld …

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The real Apple news is that macOS audio should get fixed this month

While everyone is freaking out about headphone jacks on phones, the news this week musicians should really care about is that a badly needed OS update is on its away. Apple quietly set Tuesday, the 20th of September as the release date for the next major Mac revision – macOS Sierra (10.12). (It’s no longer called “OS X,” so as with Hillary Clinton and techno and Crystal Pepsi in stores, it’s the 90s all over again.)

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Photo courtesy Apple.

The end of the headphone jack isn’t the end of wired headphones

Not much need be said about Apple’s elimination of the headphone jack. Yes, wired headphones remain a superior solution for some applications. But because Apple is shipping a Lightning-to-audio adapter in the box with the iPhone, this is a non-issue. After all, you’ve already kept track of 1/4″ to 1/8″ minijack adapters for all your studio headphones for years. (Okay, to be fair, by “keep track of” in my case I generally mean “lose,” but, uh… wait, what were we talking about again?) There are certainly reasons for Apple to do this. The innards of an iPhone are crammed enough …

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"New MacBook." Photo (CC-BY Maurizio Pesce.

Feel the beat on a Magic Trackpad or MacBook with free tool

Don’t like clicks or beeps or other sounds when using a metronome? Try some haptic feedback instead, with this free utility.

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