Augmented Reality, Inside Jitter

Hey, Jitter fans: jit.artkmulti is an external for Max/MSP and Jitter that brings the powerful, marker-based augmented reality capabilities of ARToolKit to Max. We’ve seen a lapse in interest in marker-based tracking, I think, with the advent of technologies like Kinect, but it’s still useful for certain applications – and this makes it really easy […]

Computer Vision Markers, Designed by You – Not Ugly Patterns

Pens and pencils out – it’s time to call back those art skills and start drawing tags. Computer vision is all the rage again. One assumption seems to be that you’ll know the technology has evolved when markers – graphical identifiers that allow the camera to more easily spot control points in the image – […]

Flash Augmented Reality, Made Easier: Open Source FLARManager

You’ve seen the demos. You like the idea of tracking tags in the real world to create visuals. And now you want to try augmented reality for yourself – and, incidentally, you’re a Flash developer. Reader Eric Socolofsky writes to share a framework he’s created that makes it much easier to work with the Flash-based, […]

Augmented Reality, Coming to the iPhone Platform (And Other Mobiles?)

Kamel Makhloufi posts this appetite-whetting image of the “augmented reality” ARToolKit working on the iPhone platform. Sure, Microsoft and Sony may be hard at work on computer vision applications that don’t require tags, but for mobile applications, tags seem perfect. This is just a preview, but it already suggests some interesting art applications, as well […]