Responsive Kinect Dancing Goes Hip-Hop [Video, Tips]

Body mapping and dance/visual fusions are still explored only in fits and starts, compared to the extent of live music and visual performance in other media. So, it’s encouraging to see this latest experiment from dancer Christian Mio Loclair. Working with Microsoft’s Kinect, the slowly-undulating tendrils of visuals behind him create visual counterpoint for headstands and hip-hop dance techniques. Far from running up against latency, here there’s a sense of visuals that answer the moves with a slow sigh, creating a kind of living architectural space behind him. The tools: ofxOpenNI and ofxCV work with OpenFrameworks to analyze imagery from …

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Duration, A Timeline for Creative Coding: Hands-on Creators’ Perspective

Performance, and performative arts, are about time. Yet time itself is oddly absent in any useful way from many creative coding environments. Most of the tools for dealing with time and scheduling cover only the basics, and most of the examples tend to adopt an everything-at-once sort of attitude, stymying the efforts of people working with them live. Duration, then, is a breath of fresh air. Momo the Monster (seen last week running shows for deadmau5) returns to CDMotion for an in-depth look at what it does – and some practical, hands-on experience on what it’s meant to him personally …

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Duration, A Timeline for Creative Coding: Hands-on Creators' Perspective

Performance, and performative arts, are about time. Yet time itself is oddly absent in any useful way from many creative coding environments. Most of the tools for dealing with time and scheduling cover only the basics, and most of the examples tend to adopt an everything-at-once sort of attitude, stymying the efforts of people working with them live. Duration, then, is a breath of fresh air. Momo the Monster (seen last week running shows for deadmau5) returns to CDMotion for an in-depth look at what it does – and some practical, hands-on experience on what it’s meant to him personally …

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Morphing Abstractions to New Thom Yorke Superband, Tarik Barri’s Poetry of Flatness

When Thom Yorke starts a new superband – and adds the Chili Peppers’ Flea, Radiohead producer and multi-instrumentalist Nigel Godrich, and percussion from both Joey Waronker (Beck, R.E.M.) and Brazillian virtuoso Mauro Refosco (Chili Peppers, David Byrne) – you can bet people will pay attention to the music. Spoiler alert: the first single has the musical fingerprints of Yorke and Godrich all over it, of course. The album debuts February 25. But there’s also reason to pay attention to the visuals. Dutch-born, Berlin-based audiovisual programmer Tarik Barri got Thom’s call to add visuals to the catchy-but-chilly “Judge Jury and Executioner.” …

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Morphing Abstractions to New Thom Yorke Superband, Tarik Barri's Poetry of Flatness

When Thom Yorke starts a new superband – and adds the Chili Peppers’ Flea, Radiohead producer and multi-instrumentalist Nigel Godrich, and percussion from both Joey Waronker (Beck, R.E.M.) and Brazillian virtuoso Mauro Refosco (Chili Peppers, David Byrne) – you can bet people will pay attention to the music. Spoiler alert: the first single has the musical fingerprints of Yorke and Godrich all over it, of course. The album debuts February 25. But there’s also reason to pay attention to the visuals. Dutch-born, Berlin-based audiovisual programmer Tarik Barri got Thom’s call to add visuals to the catchy-but-chilly “Judge Jury and Executioner.” …

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Awesome Universe of Creative Coding, Explained in Five Minutes [Video]

“What’s creative coding?” At last, we have a five-minute video that, in rapid-cut wonder, explains the answer to lay people – and can be a serious dose of inspirational adrenaline to people doing it. (If designers and artists had locker rooms, watching this before tackling that next Processing tutorial might be in order.) Cover the big three of open-source, free-software toolkits for artists – Processing, OpenFrameworks, and Cinder – and showing everything you can do with them (from big-screen video walls to generative fashion), the video has nearly all the bases covered. In fact, the only thing missing is you: …

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Move Over, Kinect: Early Gestural Musical Demos for Leap Motion Look Terrific

Microsoft’s Kinect has proven a compelling proof of concept for gestural control of music. But it could be just the beginning of mass-market gestural sensing technologies. The Leap Motion, like Kinect, promises to be affordable gear. Unlike the Kinect, the hardware is even more unobtrusive, and gestural control is more precise and responsive. Given the latency limitations of Kinect, that’s a huge deal for music. And better expression could inspire new musical ideas. We’ve spoken many times before about the limitations of touchless control – Theremins are spectacular but not the easiest instruments to play, and waving your hands in …

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Not available in stores: the custom touchscreen solution, running an original sampler, that turns Hans Zimmer's musical ideas into reality. Mark Werry is the person who made it all possible.

Interview: Mark Wherry, Man Behind Hollywood’s Digital Musical Instruments, Hans Zimmer Collaborator

Computer innovator Alan Kay famously said, “The best way to predict the future is to invent it.” Mark Wherry is doing as good a job as anyone of inventing that technology. Powering scores from the latest Batman films to Inception, working closely with Hollywood’s leading meastro Hans Zimmer, the work Wherry is doing really does invent instruments in order to invent sounds. New samplers, new touchscreens, new rigs all have to come together just to keep up with the feverish sound design demands of film and game titles. And with sophisticated surround delivery, at a time when studio veterans complain …

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Sneak-Thief’s Sneaquencer is a DIY Monster, Dream Hardware for Performance [Open Source Music]

You can dream of something, you can complain about it on forums, or you can do it. Sneak-Thief, aka Michel Morin, is a doer. And what’s great about him is that he doesn’t just produce geeky, obsessive hardware – he has the musical chops to match. He can wrangle his own hardware, coding in C, but he can also make people dance. Designing hardware isn’t just an exercise in doing something because he can – it’s part of his musical expression, the line between his ideas and reality. Talking to Michel about what he’s done, he really focuses on his …

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Control in Mid-Air: Oblong Industries and G-Speak, Gone Gestural [Cinder]

Oblong g-speak from Oblong Industries on Vimeo. Los Angeles-based Oblong are doing some wonderful work with gestural interface design and their own homebrewed tech. I review a bit of what this means for the challenging area of building an entire music app today on Create Digital Music. (I feel if stories aren’t regularly overlapping on the two sites, I’m probably not doing my job.) But it’s worth watching the full videos for graphical evidence of the potential here. The team is working with free creative coding environment Cinder and IR sensing. Oblong Labs from Oblong Industries on Vimeo.

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