Minority Report Meets GarageBand: Airborne Beats is Hand-Controlled Music Making

From the Lab: Airborne Beats from Oblong Industries on Vimeo. With hand gestures recalling those that first reached the mainstream in Minority Report, “Airborne Beats” lets you make music just by gesturing with your hands and fingers in mid-air. You can drag around audio samples, and make gestures for control, controlling both production and performance. Coming from the labs at Oblong, it’s the latest etude in a long series of these kind of interfaces (see below). They in turn point out this could work with any time-based interface. And because of the nature of the interface, it also makes those …

READ MORE →
Dan Deacon, in action - and judging by that array of gear oddities, one of us. Photo (CC-BY) Joshua Rothhaas.

Dan Deacon Makes Phones Into Instruments and a Live Light Show [iOS, Android, Dev Interview]

Cigarette lighters in the air may have given way to smartphones – but it’s hardly fitting at a concert to watch everyone checking their SMS inbox. In a new twist, Dan Deacon concerts use all that computational power in people’s pockets to make these devices part of the show, refocusing fans on the music. The work of Wham City Apps and developer Keith Lea, the Dan Deacon app synchronizes sound and light to make a sea of phones into objects of wonderment rather than business machines or Facebook hubs. Away from the show, the app doubles as a musical instrument. …

READ MORE →

Touching Beams of Light: An Otherworldly Laser Interaction Prototype

Laser interaction prototype from jayson on Vimeo. Interaction design isn’t just input. Output can transform a simple demo into something that seems to bend reality. Melbourne-based artist Jayson Haebich sends over a laser interaction prototype he’s creating. The results seem like science fiction, as though he’s opening jump gates with his fingers. It’s almost exclusively for aesthetic effect, but that sense of light, sound, and space coming together and then being gently pulled apart is more than enough. Technical details: The software used to control the laser was created using OpenFrameworks and C++ by Jayson Haebich and uses an Xbox …

READ MORE →

Cinder, Smarter with Shapes and Timelines and Samples, Could Make Flash Jealous [Creative Coding]

A Golden Clock from Red Paper Heart on Vimeo. The Company, Bring To Light NYC from Andrea Cuius on Vimeo. Creative coding has blossomed into a full-fledged movement for getting expressive with screens, sound, and media. While much software remains a commercial, proprietary activity, these tools have demonstrated what a collective, free model can do. For the most part, those tools complement non-free tools. But just as Processing and OpenFrameworks have matured, Cinder is now at a point where it boasts features that could attract even seasoned users of old standby Flash. Under the unassuming name “0.8.4,” a big release …

READ MORE →

OpenFrameworks 007-71: Biggest Release Yet, More Examples, More Creative Coding Goodness [Details]

For creative coders, OpenFrameworks has been a godsend, taking the gnarly power of C++ and making it accessible to artists and designers, some of whom might never have touched code. It’s unlocking a lot of the amazing work we see, from interactive design to Kinect hacks. (See Gallery, above. This week, OpenFrameworks added a 0071 tag to its the 007 release it quietly released last year, which just about doubled the software in size. What’s in all that new heft? Well, it’s not bloat: critical tools that previously worked only as add-ons are now part of core, bringing lots of …

READ MORE →
bang

Patch Your Own Music Creations, Free: Pd-extended Arrives, Far More Usable

Pure Data is a wonder: a free and open source environment for creating your own musical and multimedia creations with graphical programming, from Miller Puckette, the original creator of Max. You can produce everything from interactive sequencers and drum machines to synths to video performance tools by connecting patch cables visually, and you can run on virtually any platform, from BeagleBoards and Rasberry Pi to Mac, Windows, and Linux desktop. Via libpd, you can target other development languages and environments, embed engines in games, or work with Android and iOS. What hasn’t been so wonderful, of course, is Pd’s graphical …

READ MORE →

For Kids, and Grown-up Kids, Digital Puppetry with Kinect (openFrameworks)

The work by Theo Watson and team has been one of those magical technological revelations that makes people say “oh – that’s what that’s for.” Say computer vision or tracking, or show the typical demo of what these can do with interaction, and eyes glaze over. But make them work as puppetry, and somewhere deep inside the mechanisms by which us human beings interact with our world, something lights up. With iteration, that first proof of concept just gets better. Theo writes to share that he and collaborator Emily Gobeille made a second version of the project. In “Puppet Parade,” …

READ MORE →
preenfm_top

PreenFM, Open Source Hardware Synth: Behind the Scenes with the Creator

First revealed last month, PreenFM is an open source hardware synth. As the name implies, it’s an FM synth, with some very serious specs: up to six-operator FM synthesis with some nine algorithms, up to 4-voice polyphony (depending on algorithm), glide, selectable LFOs, modulation matrix, and preset banks with SysEx support. It’s all usable via a display and MIDI support. It’s also fully open source hardware; whereas early efforts often had commercial restrictions attached, PreenFM is free for use under the GPLv3 and Creative Commons. And it’s got a unique platform under the hood: the open source LeafLabs 32-bit development …

READ MORE →

OpenFrameworks Gets Add-On Directory; Future Code Projects Galore

My God, it’s full of code. OpenFrameworks, an artist-friendly creation environment that unlocks the brain-melting power of code in C++, now has a helpful guide to all the additional power you can add. Just as Processing, the code tool that helped inspire OF, benefits from the vast planetary resources in the Java language, so, too, does OpenFrameworks benefit from an impassioned worldwide community of coders working to make accessible all that lives in the language of C++. If you have even an inkling of working in OF, go drool over all the possibilities – and, damn, are there a lot. …

READ MORE →