Inside Flying Lotus’ Mind: Free Download of Ideas + Drafts + Loops

It seems hard to be an artist these days without a steady stream of mixes. The problem is, a lot of these become monotonous and similar. By contrast, this week, Flying Lotus drops a free download that feels more like getting a pass into someone’s hard drive. Ideas + Drafts + Loops is full of random snippets of music, many of them – despite the name – fairly fully formed. FlyLo’s signature over-compression is showcased, of course, but you also get sparkling, shimmering rushes of sound, like a beautifully-romantic clip for Aqua Teen Force. (Being in California, of course FlyLo …

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You’re Doing it Backwards: REV Builds Sound Library Around Reversing Stuff

Soundware remains a massive market. Products fall in the CDM inbox daily. There’s just not so much to talk about – even when the quality is exceptional. There are good products out there, and sampled libraries are especially essential for anyone working on tight deadlines – no matter the joy of recording material, anyone working for markets like TV or film likely needs some assistance satisfying clients in a hurry. It’s just that there’s so much out there, there isn’t always a story. Output is a new sound house out of Los Angeles that found a way to tell a …

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Imagine Digital Shoes: Lovely Short Uses Sound Design Alongside Visual Effects

FLIGHT. from a TWiN thing. on Vimeo. What makes this motion effect work is what you experience when you close your eyes. In a clever short film, the directing team TWiN (Jonathan & Josh Baker) imagine shoes that take on a life of their own, as though channeling forces from Tron. Directing that virtual, digital world into ours, they propel the actor – and perhaps suggest a solution to LA’s transit problems. (Eat your heart out, Segway.) But how do you make such an imaginary vision work? The post-production effects are pretty, but it really takes the sound to deliver …

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reliq at full tilt during a live set, bending time and space. Photo courtesy the band.

Playlist: Anika and Moderna Bring Sonic Caffeine, reliq and Erika Open the Airlock

Monday is a perfect time to try to shift moods with music, to change the mix. So here’s a melange of Monday mixes … mmmmmmm. (Good God, I’m glad we have music to start the week, as words are generally failing me.) Here’s a bit of what we’re cueing up here – from deep, perk-you-up sounds from Anika and Moderna to richly-diverse experimental sounds via reliq and Erika.

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I Dream of Wireless: Two Crowd-funded Accessories Make Music Without Cables

There are still many situations in which cables have some advantages for control, as we saw in this week’s tutorial on iPad connections. But two separate crowd-funded projects are working on high-performance wireless solutions for music controllers. That could open up the chance for performers to move around, take advantage of tilt sensors and other location tools inside controllers, and work with gear in studio situations more flexibly. Keith McMillen already has a track record using crowd funding to support projects – and they’ve been getting better at it. After the “3D” grid-and-ribbon QuNeo suffered production delays, the keyboard-style QuNexus …

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Box: Robotically-Manipulated Rectangles Become Projection-Mapped 3D Illusions

Big robots, subtle effects. That’s the result in “Box,” a mesmerizing set of etudes on three-dimensional projection-mapped illusions. Spun and levitated on two robots – the type you’d normally see in auto manufacturing and the like – rectangular projection surfaces transform into three-dimensional spaces for a wide range of effects. Each basic element of technique here is familiar, but as we reach an apex of neo-baroque digital experimentation, those techniques fuse into magical illusions, each more dazzling than the last. It’s filmmaking, but everything is captured in-camera. (It should still be reasonably impressive in person, though the parallax effects require …

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In Free App, Circuit Bending Done with Bits [iPhone]

It’s all been done. Or maybe not. Synthesis may not have so many unseen shores – unknown, wild beaches where you can plunk a flag in the ground and shout “I claim this for Spain!” or something to that effect. Instead, we find nuances of sonic possibility in details. We’re building on those colonies. And freed from the dogma of “fidelity” or slavish imitation of instruments (remember, a lot of the synth business had its root in the conservative organ business), the sounds that are coming out delight with new variety. Take this lovely free app, bent.fm. (Currently marked “lite,” …

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Playlist: The Best Music Mixes, Jams, and Releases to Queue Up Now

Our cup runneth over. And just as we’re adding our favorite stories to read to the new Reading List feature, we bring you some of our favorite listening. This is what’s playing through my cans as I’m working and meditating. Releases Ras G – Back On The Planet is, simply, out of this world. Forget what you know about Brainfeeder and LA; this is earning Afrofuturism comparisons to Sun Ra and George Clinton with good reason. Dense, jazzy, and splendidly improvisatory, it’s some of the most dynamic hip hop/electronic music to come out this summer. Gregory Shorter, Jr. is doing …

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Turning 24 Touch Displays into a Multi-Player OS: Obscura's Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection mapping to rethinking touch interaction. Here’s what Amanda learned. -PK Steve Mason is brimming with enthusiasm. The VP of innovation at San Francisco’s Obscura Digital is describing the new design of their spatial operating system, before a crowd gathered at the North by Northeast Interactive …

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Turning 24 Touch Displays into a Multi-Player OS: Obscura’s Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection mapping to rethinking touch interaction. Here’s what Amanda learned. -PK Steve Mason is brimming with enthusiasm. The VP of innovation at San Francisco’s Obscura Digital is describing the new design of their spatial operating system, before a crowd gathered at the North by Northeast Interactive …

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