Free Generative MIDI with Cellular Automata, Built in AIR

Cellular AutoMidi is a generative music making app, making use of a modified version of the ever-popular Cellular Automata algorithm – a simple evolutionary model on a grid that works nicely for sequencers. (See, among many others, Lazyfish’s legendary NEWSCHOOL for Reaktor, and Audio Damage’s Automaton.) Cellular Automata is nothing new, but here, you get to see it as an AIR/Flash app, which means a modular CA-based creation you can drop anywhere. (More on the cross-platform details after the jump.) And hey, if we can have countless step sequencers, why not countless cellular automata step sequencers? The project is developed …

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glitch-sequencer: Free, Processing-Based App from GlitchDS Creator Hearts Netbooks

For those of you longing to mutate beats like so many promiscuous Petri Disk bacteria, programmer Bret Truchan is a kindred spirit. Bret has created a series of instant experimental classics for the Nintendo DS: glitchDS, a cellular automaton music sequencer, repeaterDS, a visual sample mangler, and cellDS, a grid-based sequencer you can script in Lua. The Nintendo DS is portable and cute, but it’s not normally open to running software without the Nintendo Seal of Quality. (Insert snickers here.) To run Bret’s software, you need specialized hardware that fools the DS into running software. The DS isn’t entirely stable …

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Help! I’m Trapped in an Acid-Colored Wash of a Thousand General MIDI Pianos!

Better support for music and audio is still evolving (as well as lots of stability and compatibility improvements), but I have faith open-source coding tool Processing [site | on cdmu | on cdmo ] could yield wonderful new visual interfaces for music. Daniel Piker has the latest addition, inspired by a recent post here: FizzyNumberMusicMaker at Open Processing, a site for sharing Processing sketches – warning, makes sound immediately! Built on the Game of Life ideas from our friend wesen (of ruin & wesen), this project uses colored cells to trigger elaborate washes of piano sound. He writes: If the …

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Sonic Life, Organic Game of Life Sequencer, Hits iPhone and iPod

The fever for creating pulsing, organic sequencers from the cellular automaton Game of Life continues. Now, you can get your Game of Life on with the iPhone and iPod touch, transmitting event control via OpenSoundControl. (Despite publishing this on the music site, this could be great as an additional modulator for live visuals with OSC-supporting software like VDMX!) The developer describes the app: The application runs a simple cellular automaton on a grid of cells. The cells can be interacted with by touch and triggers of three different colors can be placed on the grid. The automaton can be set …

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Build Your Own Game of Life Sequencer in Processing: Video Featuring rwmidi

Game Of Life Sequencer in Processing from wesen on Vimeo. Coding-for-artists tool Processing is already popular for visuals, but MIDI and sound have been a serious blind spot. Speaking of our friend Wesen of Ruin & Wesen, he has solved that with a new library called rwmidi, which makes MIDI programming far easier and more stable. He’s also solved the lack of proper Java MIDI support on Mac with the free OSXMidiSPI. You can download both from his site, under “Software > JAVA”: Ruin & Wesen support downloads Wesen today shares a screencast showing how you can build a sequencer …

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Audio Damage Automaton is Here: Artificial Life-Driven, Stuttering Effects Plug-in

What’s in for this season in music software? Cellular automata. You may have been exposed to a cellular automaton in the classic Game of Life; it’s basically a very simple biological simulator exposed as an intuitive, 2-dimensional grid of squares. If tic-tac-toe, Charles Darwin, and a petri dish of bacteria got together in one wild evening, you’d come up with something like this as a result. The Game of Life has been around since mathematician John Conway invented it in 1970, but lately it’s been cross-bred with music software to help patterns escape the rigid, boring repetition of traditional sequencer …

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Circuit-Bent Cellular Automata Video Synth Toy with Patch Bay

You may have seen the Video Critter video synth hardware kit generating visuals using cellular automata algorithms. (Think cell-based models a la the Game of Life.) But you haven’t seen it quite like this. Univac has combined the Critter kit with a VTECH LessonOne educational toy (boring toy, beautiful case), quite a lot of circuit bending, light snakes with optical sensors, a bending patch bay, plus a 7″ LCD screen for viewing it all. Result: self-contained, patchable, performable cellular automata video synth! CellularRecombomat: patch-bay circuit bent cellular automata video synth [Techdweeb.com, Univac’s site] It’s really quite lovely — and another …

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