A Toe-Tapping, Dancing 3D-Printed Robot Plays Music

Making Music With Poppy from Pierre Rouanet on Vimeo. It can “learn” to tap its toe and bob its head. And then it can make sounds as you move its arms. It’s a robotic interface for music – a bit like playing with a very smart toy doll. To show off its interactive/interfacing abilities, the […]

Dancer to Score to Animation: Coding, Decoding, and Recoding in a Choreography Lab

When it comes to dance technology, it isn’t enough to team dazzling engineers with dancers. Making digital technology meaningful to those steeped in the craft of dance means artists getting their hands dirty. Dance has a history in experimental exploration, from Merce Cunningham’s pioneering work with the LifeForms software (directly in his choreography) to digital […]

Peter Kirn - January 14, 2014

Surveilled, Controlled, Exhausted: Augmented Dance on Machine-Human Interface’s Dark Side

If BODYLINE BORDERLINE takes your breath away, perhaps you can thank the fact that it takes the dancers’ breath away. Computer vision in dance is now an accepted trope, to the point of being nearly cliché. The challenge is in part that the human eye’s capacity to follow nuances in movement contrasts to the crude […]

Peter Kirn - December 17, 2013

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