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This Movie About EDM DJing Is Apparently Not A Joke

Wait, what did we just watch, exactly? So, there’s some sort of EDM movie involving Zac Efron. And then 128 bpm the… what?! Laptops? eBay? 2006 club hits by Justice … as the title / hit tune … hashtag? Obvious DJ gear but also … as Aroon Karvna notes “WTF detail: there’s a Buchla Music Easel at 1:25.” Holy boutique modular, Batman, you’re right!

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Q+A: How the THX Deep Note Creator Remade His Iconic Sound

How do you improve upon a sound that is already shorthand for noises that melt audiences’ faces off? And how do you revisit sound code decades after the machines that ran it are scrapped? We get a chance to find out, as the man behind the THX “Deep Note” sound talks about its history and reissue. Dr. Andy Moorer, the character I called “the most interesting digital audio engineer in the world,” has already been terrifically open in talking about his sonic invention. He’s got more to say – and the audience is listening. (Sorry, I sort of had to …

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THX Just Remade the Deep Note Sound to be More Awesome

It’s one of the best-known electronic sounds ever – perhaps the best electronic sound branding in history. It made its launch in 1983 – right before Star Wars: Episode VI – Return of the Jedi, no less. But it seems the THX “Deep Note” was due for an upgrade. And that’s what it got last week. THX called upon the original creator of Deep Note, Dr. James ‘Andy’ Moorer, to remake his legendary sound design for modern theater audio technology. Here’s a look at that history and where it’s come.

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Not available in stores: the custom touchscreen solution, running an original sampler, that turns Hans Zimmer's musical ideas into reality. Mark Werry is the person who made it all possible.

Interview: Mark Wherry, Man Behind Hollywood’s Digital Musical Instruments, Hans Zimmer Collaborator

Computer innovator Alan Kay famously said, “The best way to predict the future is to invent it.” Mark Wherry is doing as good a job as anyone of inventing that technology. Powering scores from the latest Batman films to Inception, working closely with Hollywood’s leading meastro Hans Zimmer, the work Wherry is doing really does invent instruments in order to invent sounds. New samplers, new touchscreens, new rigs all have to come together just to keep up with the feverish sound design demands of film and game titles. And with sophisticated surround delivery, at a time when studio veterans complain …

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150 Years Later, Georges Méliès Would Find an Age of Illusion

Last week, the world quietly saw the 150th anniversary of the birth of French filmmaker and illusionist pioneer George Méliès. A short list of the techniques he either personally pioneered or for which he was an early adopter: Stop trick / substitution Multiple exposures Time lapse photography Dissolves Hand coloring Forced perspective Sadly, because of the hand-coloring technique used and the 16 fps film rate, too few of us get to know the way the works really looked. Poor copies of copies are run at the wrong speed (25 fps), producing a jerky, comical fast-forward effect the filmmaker never intended, …

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Motion-Controlled, Motion-Tracked, Single-Shot Music Video: Cowper – Morning Prayer

Hello CDMo! Long time no post! Apologies for my extended reclusion. In between buying a house and changing full time jobs from Web Guy to Video Guy, it’s been an exciting time to be a Jaymis. Happily, I now find myself in an ideal situation: Working as part of a small team, on interesting and varied projects, at Graetzmedia. Rather than trying to find time for video in between website builds, my daily grind is all about visuals, installations, creative programming and production. Of course, having time to create is much more fun if there’s gear to use, and the …

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Inside Handheld Game Art: The Art Style and Making of Swords & Sworcery, Superbrothers Pixel Cinema

Visualist? VJ? Live cinema? Here’s a new one for you: Input Output Cinema. And while IO Cinema has already found a niche in the indie Toronto scene as “an ambiguously pluralized and irritatingly cryptic audiovisual art and design organization,” it now has its first blockbuster game. Superbrothers: Swords & Sworcery EP on the iPad is big – Angry Birds big, only with, erm, a very different visual sense. That’s before an imminent release for the iPod touch and iPhone has even come to fruition, sure to open it up to even more casual gamers. (I can’t wait to see it …

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Inside Handheld Game Art: The Art Style and Making of Swords & Sworcery, Superbrothers Pixel Cinema

Visualist? VJ? Live cinema? Here’s a new one for you: Input Output Cinema. And while IO Cinema has already found a niche in the indie Toronto scene as “an ambiguously pluralized and irritatingly cryptic audiovisual art and design organization,” it now has its first blockbuster game. Superbrothers: Swords & Sworcery EP on the iPad is big – Angry Birds big, only with, erm, a very different visual sense. That’s before an imminent release for the iPod touch and iPhone has even come to fruition, sure to open it up to even more casual gamers. (I can’t wait to see it …

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Senior Living Music Vid: Royksopp as Moody Soundtrack for Short Cinema

RÖYKSOPP at their best, I think, become cinematic and atmospheric, an abstract soundtrack, but always with a sharp sense of wit. So Nils Clauss hits just the right note in his film for “Senior Living,” finding mood and humor. At a time when the signal-to-noise ratio for music videos is often out of control, here, the two seem made for one another. There’s always some risk of overdoing it, but Clauss manages to get comedic and musical timing down. I suspect some people might actually hate it, but then that, too, is usually the sign of a good music video. …

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Images from the Dawn of Kodachrome Color Film, and Keeping the Dream Alive

A 1922 test of Kodachrome color motion pictures predates feature-length color movies by several years. The results are eerily beautiful, a transcendent view through the eyes of someone exploring a medium that is still new technology, and the talented performers able to exploit its potential. At once contemporary and alien, the pictures are also a reminder of how much of our own self-image is shaped by media – and, perhaps, how seeing that media through fresh eyes can make it express whatever we wish. Thomas Hoehn reveals the film for the Kodak company’s blog A Thousand Words, as seen via …

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