A Free and Open Source Compressor, Built in Pd and Perfect for Mobile

Whether you’re building an experimental effect or performance tool or writing the Next Big Thing in Mobile Apps, you might need some signal compression. Working in Pure Data (Pd), it’s easy to create patches that get unruly, especially once you add live audio input. For mobile developers, things get even worse: you have to make your app work anywhere, with a range of devices, acoustic environments, microphones — the list goes on. The folks at Two Big Ears, who are working on their own rather lovely Android synth, have come to the rescue of Pd hobbyists and mobile developers alike. …

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Moby Opens Up Project Files for Remixing in Ableton, Pro Tools [Exclusive Details, VIP Code]

What do you do when you’ve been one of the biggest impacts on electronic music, outlasting a succession of trends and fads, remaining one of the best-known names in sound? I mean, you can’t just start giving things away, right? Actually, if you’re Moby, that’s exactly what you do. He wants you to collaborate with him – and he’s made it really easy (even if you want to get something out of the result). It’s safe to say Moby is different from many of his peers. At the young age of 48, Moby has managed to be a presence in …

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Mapping Berlin’s Project Spaces Against Transformation, Rebuilding Old Rockets in 3D

Through political change, people keep making art – whether overtly political or not, finding some home in the landscapes that shift around them. We now find ourselves able to map the work and ideas of artists across space and time, to a greater extent than ever before. Amidst international obsession on Berlin, for instance, it’s worth seeing a quantifiable picture of change. A project from Severine Marguin maps just how many of those project spaces for performance and art have appeared, vanished, and been replaced over the past decades, before and after reunification. You’ll find a proliferation of spaces that …

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Mapping Berlin's Project Spaces Against Transformation, Rebuilding Old Rockets in 3D

Through political change, people keep making art – whether overtly political or not, finding some home in the landscapes that shift around them. We now find ourselves able to map the work and ideas of artists across space and time, to a greater extent than ever before. Amidst international obsession on Berlin, for instance, it’s worth seeing a quantifiable picture of change. A project from Severine Marguin maps just how many of those project spaces for performance and art have appeared, vanished, and been replaced over the past decades, before and after reunification. You’ll find a proliferation of spaces that …

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In Moscow, International Artists Remake Light as Art, Intervention [Videos, Preview]

Projection … visuals … video … VJs … pixels. What we’re really talking about is light: light, manipulated in three-dimensions as dynamic digital medium. So, it’s fitting that as the draft form of educational programming for the Moscow International Festival of Light was being passed around, I noticed the following edit on a panel title: “Shaping the future – Projection mapping as an expressive artistic medium” was renamed: “Shaping the future – Light as an expressive artistic medium.” The new forms of light intersect art and architecture, physical and urban environments and online realms, animation and performance and environment. And …

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Humans and Machines: Kompakt’s 20th Birthday Links Techno, Artists, Tech

Techno is no longer new, no longer radical, no longer industrial, no longer trendy, no longer shocking. But it just might be something else: lasting. Famed Köln label Kompakt, as sure a bellweather for techno as anything, turns twenty this year. And in celebrating its birthday, humans and machines meet again. Electronic dance music has long had a conversation with minimalist currents and ostinati in Classical music, with Indonesian gamelan ensembles, and yes, infamously, even with the oom-pah repetition of marching bands. In the video above, we see what happens when the label’s music makes those conversations explicit. And it’s …

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An Exquisite Corpse Game Jam, Made with OSC, Starts this Week

Game jams have already begun encouraging creative, improvisatory game jam, by gathering designers and artists together and motivating them with tight deadlines. But here’s a new concept: what if all the games could talk to one another? What if they could all respond to the same basic game inputs, but with differing results? Using the network protocol OpenSoundControl (OSC), a game jam this week tests what would happen. Each game is both transmitter and receiver, dealing with the position and color of a player (in two-dimensional space), and position and color of an “entity” (be that an alien, a hamburger, …

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In Berlin, Mixing Learning with Hacking and Jamming, All With Free DIY Tools

CDM and yours truly team up with Berlin arts collective Mindpirates next week for a learning event we hope will be a little different than most. The idea behind the gathering is to combine learning in some new ways. The evenings begin with more traditional instruction, as I cover, step-by-step, how you’d assemble beat machines, instruments, effects, and video mixers using free software (Pure Data and Processing). But, we’ll go a little further, opening up sessions to hacking and jamming, finally using the event space at Mindpirates to try out ideas on the PA and projectors. By the last night, …

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In Boston, a VJ Competition, and a Glimpse Inside the Live Visual Scene

Along with New York, Boston was really my introduction to what was happening in live visuals and VJing. So, I already took interest when a couple of friends sent word of a VJ competition in Boston. Then, of course, things in that city turned very strange indeed. The festival “Together,” scheduled in May, couldn’t have a better title – we’re thinking of you. So, Northeast USA, I absolutely am pleased to alert you to this competition; I hope we get some CDM readers in it. And for the rest of us around the world, here’s a look at what a …

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SoundCloud More Affordable for Creators, As Service Attempts Balancing Acts [Analysis]

We hear some pretty clear messages from CDM readers about SoundCloud. One, almost all of you seem to have some criticisms of it. Two, almost all of you appear to use it, complaints or none. Even as other services remain valuable, SoundCloud is practically its own category. (In fact, the level of detail about those complaints suggests to me that they come from ongoing, intensive usage.) Ubiquity is an understatement. “Do you have a SoundCloud?” is a question I hear about as much as I once heard “do you have a MySpace?” a few years ago. People ask it in …

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