Me the Machine: Imogen Heap Navigates Music, Music Video with Her Gloves

Watching Imogen Heap dance her way through cyber visuals and glowing-LED percussion, it’s easy to forget that you’re not watching a special effect. What was once a hypothetical, speculative scenario in sci-fi is now just what Imogen is doing with gloves and sensors. At the same time, the lineage to artists like Pamela Z or […]

Dancer to Score to Animation: Coding, Decoding, and Recoding in a Choreography Lab

When it comes to dance technology, it isn’t enough to team dazzling engineers with dancers. Making digital technology meaningful to those steeped in the craft of dance means artists getting their hands dirty. Dance has a history in experimental exploration, from Merce Cunningham’s pioneering work with the LifeForms software (directly in his choreography) to digital […]

Mood Ring: Put on an iRing, Wave Your Hands in front of iPhone, iPad for 3D Control [$25]

Talk to the hand, iPhone. Wave-your-hands 3D motion has seen various dedicated accessories – most recently, in the Hot Hand USB wireless and Leap Motion. Even Steinberg are in on the act. But this is definitely a new take. IK Multimedia have a plastic “iRing” you wear on your finger that gives you control of […]

Surveilled, Controlled, Exhausted: Augmented Dance on Machine-Human Interface's Dark Side

If BODYLINE BORDERLINE takes your breath away, perhaps you can thank the fact that it takes the dancers’ breath away. Computer vision in dance is now an accepted trope, to the point of being nearly cliché. The challenge is in part that the human eye’s capacity to follow nuances in movement contrasts to the crude […]

Surveilled, Controlled, Exhausted: Augmented Dance on Machine-Human Interface’s Dark Side

If BODYLINE BORDERLINE takes your breath away, perhaps you can thank the fact that it takes the dancers’ breath away. Computer vision in dance is now an accepted trope, to the point of being nearly cliché. The challenge is in part that the human eye’s capacity to follow nuances in movement contrasts to the crude […]

With Apple’s PrimeSense Acquisition, Shifting Landscape in Depth Sensing, Motion Art

It wasn’t so long ago that point-and-shoot cameras were big, dedicated affairs. Now, camera sensors are everywhere. What’s next? Expect depth-sensing cameras like the Kinect’s to become as ubiquitous as camera sensors are in phones. And don’t listen to the analysts: if Apple is buying PrimeSense, they’re thinking iPhone, not only their Apple TV “hobby.” […]

With Apple's PrimeSense Acquisition, Shifting Landscape in Depth Sensing, Motion Art

It wasn’t so long ago that point-and-shoot cameras were big, dedicated affairs. Now, camera sensors are everywhere. What’s next? Expect depth-sensing cameras like the Kinect’s to become as ubiquitous as camera sensors are in phones. And don’t listen to the analysts: if Apple is buying PrimeSense, they’re thinking iPhone, not only their Apple TV “hobby.” […]

The Magic of the New Kinect is in the Hardware; Great Reading on the Specifics

After years of frustration with computer vision on general-purpose computers, the upcoming second-generation Kinect sensor really does begin to look like a breakthrough. And that breakthrough happens inside the hardware design, a System on a Chip that yields high performance data transfers that simply aren’t possible on the laptop in front of you. The site […]

Microsoft Embraces Open, Creative Coding: New Kinect openFrameworks, Cinder Integration

It’s not overstatement: the Kinect has changed vision on computers. It’s made a range of techniques more accessible and affordable, it’s spread what were once laboratory ideas into millions of homes, and it has gathered a swath of artists and inventors to using vision who never had before. But in the process, that open source […]

Not Just Mapping, Reshaping: VVOX on Projection for Personalizing Architecture, Space

dd:OUTPOST _ Personalized Environment from volvoxlabs on Vimeo. Light on its own can be a powerful medium for transforming a space. When that light is formed into an image, the customization is as fluid as pixels on a display. So, there’s a reason we hear terms like “responsive architecture” or even “interactive architecture.” We may […]