A Building-Sized Net as Canvas, Overlaid with Light Paintings from Mobile Phones

“Interactive architecture” has long been a phrase, a future echo – something coming – but it’s been tough to say what it would look like when it arrived. In the collaboration of Janet Echelman and Aaron Koblin this month, we see one form it might take. Koblin and Echelman joined forces to celebrate the 30th […]

Cascading Topologies of Data, in 3D Surface and Projection Mapping

Yota Devices / Scenarios from onionlab on Vimeo. Beyond the tired repetition of look-alike work, collaborations between areas like architecture and visual design really can light up our cities in new ways. I spent some time today touring the Fab Lab Barcelona, a multi-disciplinary fabrication studio peopled by experts in architecture and design. What’s special […]

Peter Kirn - June 17, 2013

Processing 2.0 Arrives; Where to Get Started Upgrading Your Creative Coding

It’s been a long time coming, but Processing this week has reached 2.0, a major landmark release. For graphics, video, data, and usability, it’s a big leap forward. The big story here is that the creative coding tool is both faster and simpler. An OpenGL engine, built by GLGraphics developer Andres Colubri, now powers everything. […]

Peter Kirn - June 6, 2013

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