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MICKEYPHON is a terrifying giant robot head that’s also a musical instrument

Inside the computer, music software very often looks like it always did – faux mixers and multitracks and piano rolls. But in the hands of designers, musical objects are appearing as something very different. And those iconic mouse ears seem to be … following you.

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Call for participants: a Hacklab to change perspectives, in Belgium

In the past weeks, I’ve had the good fortune to talk to astronauts and aeronautical engineers, to artists in residence in space centers (with ESA) and aboard “vomet comet” airplane microgravity experiments (in Russia). A common theme has emerged. Just as images from space once transformed our perception, the next frontier is sound. From spatial sound to works responding to spaceflight, drones, and aeronautics, there’s a chance to change the way we hear and imagine. And so, after we start February at Berlin’s CTM Festival imagining future rituals, we’ll move later in the month to Leuven, Belgium to explore the heard place. You’re …

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Welcome to a new CDM.

CDM quietly turned eleven years old this year (after humble beginnings). But it’s not where we’ve been I want to share – it’s where we’re going. And that begins with a new site design and server infrastructure. You’ve been absolutely extraordinary in your support as readers and, more than that, a community, as we’ve grown over the years. But that means building a new platform so we can explore new places.

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At this exhibition, the future of music is weird

We have seen the future. And it’s strange – in a good way. Bizarre Sound Creatures was an exhibition late last month held in Eindhoven in the Netherlands, accompanied by workshops and performances. The theme wasn’t just new instrument design and music making, but imagining a future world with peculiar evolutionary twists. These are musical objects with odd appendages and surprising interfaces. Let’s take a look.

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Minimoog controller reminds us hardware, software go hand in hand

What’s an ‘app’? For years, it was an uphill battle just getting people to recognize the ability of computers to generate sounds. When Native Instruments was founded in Berlin in 1996, their name was a clue to where they imagined the future going. Propellerhead’s release of ReBirth in 1997 began a concerted effort by the Stockholm-based company to campaign for in-the-box emulations of gear – and their partner Steinberg would shortly thereafter push ReWire and its own VST. Now, it’s not so much the app as the map – the physical control given to software. Whatever analog versus digital debates …

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When Milliner, Musician Collaborate, You Get This Crazy Music Hat

It looks like what you’d want to wear if you were invited to a dinner party … with Sun Ra and his Arkestra. It lights up and responds as though you’re about to guest star on a Japanese TV show about a trans-dimensional space princess. But then… it starts making music. And the wild whimsy of the Chromehatic turns into a sultry set piece for a pitch-perfect performance by vocalist FEMME, celebrated London-based performer/producer. As for the headpiece itself, it launches a line entitled SENSEries, pairing milliner/couture designer Jodie Cartman (whose work has shown up on the brow of Morcheeba …

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An ‘Interspecies’ Music Interface Combines a Mask, Bacteria

Organum Vivum – a interspecies interface from Paul Seidler on Vimeo. Your next digital interface might be grown, not made. Organam Vivum drops the usual combinations of knobs and hard surfaces and wires for something organic – an “interspecies” interface. The sensors are grown from bacteria, formed into alien-looking, futuristic materials and a mask. The bio-interfacing project began as a collaboration between Aliisa Talja (who has a background in industrial design) with Paul Seidler at the CDM-hosted MusicMakers Hacklab at CTM Festival earlier this year. Not only are the materials literally organic, but in touching and breathing into these delicate …

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Wave Your Hands or Draw to Make Sounds, with OWOW – Kickstarter Deadline Approaches

“Instead of going to music school, I studied design.” Wiggle, wob, drum, pads, and scan are new gestural instruments that seek to cut the distance between an idea, making a move with your body, and a sound. Think you could draw a doodle that expresses a sound? Wish you could just air-drum in that percussion line? Easier to wave your hand to describe a noise? These modular components let you do just that. OWOW, the startup behind it, is nearing a funding goal on Kickstarter – but it’s not quite there, five days until the deadline. So now is the …

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Inside the 18€ Lunchbox Synthesizer Kit with Unit Unlikely

[vimeo width=”640″ height=”360″]https://vimeo.com/120154304[/vimeo] 18€ buys you this lunchbox-style synthesizer kit – and it’s just the thing to put together on your lunch break. Unit Unlikely is a hardware startup working with simple parts to make accessible, fun instruments. And its founder joins our resident Dutch design expert to talk about what it’s like diving into the synth business for the first time – and where he might go. It all continues our series from Eindhoven, NL. From the edge of the Netherlands’ slick design scene, industrial designer and music technologist Arvid Jense joins CDM for a series of interviews with …

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Mold Sound with Tingle, a Music Controller That Looks Like Pin Art

[vimeo width=”640″ height=”360″]109389202[/vimeo] It looks like Pin Art or Pinscreens – those moldable frames full of pins popularized in the 80s. But the result is something that lets you dig your hands into sound and musical structures in new ways. It looks expressive and, let’s be honest, really fun. (For the research minded, there’s also a NIME report below.) From the edge of the Netherlands’ slick design scene, industrial designer and music technologist Arvid Jense joins CDM for a series of interviews with Eindhoven Music Startups. Here’s his encounter with Nupky. Eindhoven Music Startups: Nupky Rhys Duindam is a graduated …

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