Making the Invisible Visible – And Audible – as House of Radon Visualizes Networks

It’s a creative spot for a company – Ericsson (the network folks, not to be confused with Sony-owned Sony Ericsson, the mobile phone company). But it’s worth mention here for a few reasons. One is, it’s nice to see clever design and match moves, yes. Two, the message of the vendor in this case – about the networks on which we all live – is compelling, even if here in the service of just that one vendor. But three, and what put me over the top even though this site is the “Motion” site, is that sound design and editing …

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studioone2

1st DAW with Melodyne Pitch Editing: Hi, PreSonus Studio One v2, You’ve Got Our Attention

If you want to be promptly ignored, the best way to do it is to try to release a new DAW. Aside from the fact that even most musicians don’t know what the word “DAW” is (hint: it’s a big program that puts all your computer production, mixing, and recording stuff in one place), you’re up against the likes of Cubase, Ableton Live, Pro Tools, DP, SONA… sorry, I get tired even just doing the list. Here’s how to get some attention: be the first DAW to add Celemony’s crowd-awe-ing direct pitch modification, which lets you change the pitch of …

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Exploring File Formats, Glitch with Rosa Menkman; Reading, Resources, Downloads

lofi Rosa Menkman – A Vernacular of File Formats View more documents from Rosa Menkman Can hacking the innards of a file give you insight into how the underlying data works – and how to unlock the aesthetic of a digital file? Here’s one way to look at that question. Rosa Menkman, presenting at the Patterns and Pleasure Festival run by Amsterdam’s STEIM, gave a workshop today on glitch aesthetics. Based on her ongoing Vernacular of File Formats work, in particular the document above, she starts with the basics of poking and prodding bytes of data inside a file, then …

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Reaper 4 Arrives, Brings Improved UI, Surround, Batch and Project Features, Pitch Envelopes

In DAWs, there are the familiar names – MOTU DP, Pro Tools, SONAR, Ableton Live, Cubase, Apple Logic. All have functionality to recommend them – hence their longevity. But then, there’s one upstart that continues to win over fans: Reaper. Its developers actually advertise that its upgrades are evolutionary, not revolutionary – which may come as a comfort to pro users easily jangled by radical UI changes. But evolutionary as it may be, Reaper 4 has some highlights I think could significantly broaden its appeal. The changelog is utterly, terrifyingly long, so let me pull out some of the big …

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Novacut Open Source Collaborative Video Editor, and Details from its Creators

Novacut, via a Kickstarter campaign gone viral, promises real-time collaborative video editing from an open source tool. Open source video editing itself has been a long-unfulfilled dream; software from Blender to kdenlive can do editing in theory, but it’s hardly a seamless experience for an editor experienced in the proprietary competition. At the same time, it’s not as though editors are entirely satisfied with the closed options, either – least of all as Final Cut Pro X opens a gap between at least some of its users’ desire and what the tool delivers. Novacut boldly suggests it can fix that …

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Reforge, iPad Audio Editor, Updated; 5 Ways to Make Tablet Audio Editing Workflow Work for You

Reforge, an iPad audio editor, has gotten a major update with version 2. It’s a ground-up rewrite with a new audio engine, and adds support for Sonoma’s increasingly-popular AudioCopy/AudioPaste API, which provides clipboard functionality for sound between iOS apps. The novelty of running an audio editor on a tablet is clear. But how would you actually use it, in practice? I asked Tib Horvath, Reforge’s developer, to answer that question. He responds to CDM with some tips. It’s a pitch for his product, of course, but then that’s true if you describe the utility of any tool, and he has …

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Harrison Mixbus 2.0: Mac+Linux DAW Expands Mixing, Editing Features

We’ve been watching Harrison Mixbus, a DAW and mixing, editing, and recording workstation, as it has matured. In a crowded world of similar tools, this tool, powered by the open source Ardour DAW, nonetheless sets itself apart. Robust, console-style mixing meets modeled Harrison DSP and extensive editing options, appealing enough that many Mixbus users employ it as a mixing front end even with other tools. On Linux, it finally makes the open source Ardour more palatable, but on the Mac, too, it’s winning some converts. Finding an inexpensive DAW from a leading, ultra-high-end console maker – let alone one that …

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FL Studio “Fruity Loops” 10 Adds 64-bit Savvy, Smarter Editing, New Pitch, Time, and Harmony Add-ons

The infamous FL Studio “giant screenshot.” Go ahead – eat up our bandwidth and have a closer look at what’s in FL 10, visually; click for the full-size version. FL Studio, aka Fruity Loops, has always been like opening a toybox of sound goodies for sound nerds – up to 30 instruments and 40+ effects in the latest edition. Just about every tool offers deep control for serious sound programmers, but there’s also a sense that those tools can be fun and immediate. And oddly, while developer Image-Line does introduce some instruments and effects as add-ons, all the functionality in …

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ardourdesk

Walter Murch Identifies 3D's Shortcomings; A Non-Luddite Plea for the Imperfection of Illusion

Photo (CC-BY) Marcelo Braga. Roger Ebert is not a person with whom I’m accustomed to being in agreement. His position on whether games are art seems laughable for someone who makes Hollywood his living, attacking a medium rather than the content made in that medium. But kudos to Ebert for bringing to light the insight of Walter Murch, the legendary film and sound editor and a personal inspiration to many of us. As Ebert notes, Murch (unlike, cough, Ebert) is no Luddite. In fact, aside from pushing the envelope in sound and editing technology, Murch himself has been a champion …

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ardourdesk

Walter Murch Identifies 3D’s Shortcomings; A Non-Luddite Plea for the Imperfection of Illusion

Photo (CC-BY) Marcelo Braga. Roger Ebert is not a person with whom I’m accustomed to being in agreement. His position on whether games are art seems laughable for someone who makes Hollywood his living, attacking a medium rather than the content made in that medium. But kudos to Ebert for bringing to light the insight of Walter Murch, the legendary film and sound editor and a personal inspiration to many of us. As Ebert notes, Murch (unlike, cough, Ebert) is no Luddite. In fact, aside from pushing the envelope in sound and editing technology, Murch himself has been a champion …

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