Lightbender, an Audiovisual Color Organ Orb, and Other Painterly-Color Interface Resources

Blast from the past: this color organ is from 2007. But it’s a beautiful demonstration of light and sound, fused into a single interface, and thus worth mentioning as I pull together notes for a talk at Mapping Festival tomorrow here in Genève. Compare the 60s-vintage Lumigraph of Oskar Fischinger, which I write about today on Create Digital Music. In gooey pinks and purples, traced with imaginary sparks, the game controller-manipulated system resembles looking into the heart of a great jellyfish made of plasma. Lightbender v2 – audiovisual instrument from Sixth Sensor on Vimeo. From the notes, as well, are …

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Wherein the Wii Waggle is Wanted: Two Other Game Music Control Mappings

Imagine a nightmarish, dark-world, alternative-reality version of Wii Music, one that sends Miyomato-san screaming. That’s what you get from tokoloten, in a very un-Nintendo noise performance, as found on comments. The Wii is just one of his tools: tokoloten uses a variety of objects such as magnet motors, infrared devices, game controllers… in order to hide his lack of conventional technic. Depending on the venue, the show might be ambient-like, experimental or electronica with weird cinematographic references. But it most often combines all of this. tokoloten is based in Lausanne, Switzerland. It’s proof that the controller – any controller – …

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REAPER v3: From MIDI to Automation to Guitar Hero Control, the Alt DAW Improves

Welcome to the alt-DAW scene. Last week, not only did Renoise continue its rebirth of the forgotten “tracker” genre of music making software with ReWire support, but we saw a big new version of REAPER, the beloved lightweight audio production tool from the original creator of Winamp. What makes an “alt DAW”, or “indie” production software? To me, it’s: small development teams of a few people tightly-integrated communities directly involved in feature requests trusting users instead of adding significant DRM, returning to the traditional “shareware” business model of old affordable pricing That’s not to take away from some of the …

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