You can compose entire interactive game scores in Nuendo 8, more

There isn’t one music production tool that fits everybody. What’s special about Steinberg’s Nuendo is that it is uniquely poised for high end production workflows. And maybe more than any other developer, Steinberg seems to be catering to the needs of A-list game scores. That says something not only about Steinberg, but about the changing […]

An Exquisite Corpse Game Jam, Made with OSC, Starts this Week

Game jams have already begun encouraging creative, improvisatory game jam, by gathering designers and artists together and motivating them with tight deadlines. But here’s a new concept: what if all the games could talk to one another? What if they could all respond to the same basic game inputs, but with differing results? Using the […]

Peter Kirn - August 13, 2013

Fract, Synth Studio as Game, Looks Better, Sounds Better, Wants Your Vote [Video, Gallery]

Amidst its future-arcade, glowing 3D architecture, Fract is a game. In a broken-down “abstract world,” you are piecing together puzzles, reconstructing machinery. But Fract is also a synth studio, one that promises the ability to create your own synth instruments, design your own sounds, and eventually piece together your own music. If Tron let you […]

- May 1, 2013

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