Cubic Game Visualism: Awesomely-Inspiring Game Trailer from Gamma

4fourths – Game Trailer from Mikengreg on Vimeo. It’s been a long time coming, but there’s real hope that convergence of lovers of independent, creative game design with audiovisualist aficionados could bring us to a new, game-inspired visual age. Of course, a good way to start would be for some game designers to start to […]

Call for Works: One-Button Game Objects

Push the button: Kokoromi’s Gamma game challenge, which we saw earlier this week, challenges game designers to build an entire gameplay mechanic around a single button. What can be done with a single hardware object – a self-contained, one-button invention? We’re looking for creations that answer that question, inspired by games (and encompassing hardware games […]

Peter Kirn - January 29, 2010

Indie Game as Visualist Event: As the Deadline Nears, One Button Inspires

Games as culture, as event, as art with a lowercase ‘a’ – real, active, evolving, sometimes-commercial, sometimes-experimental art – are finally beginning to grab hold. There’s a real scene. It’s a scene that’s interconnected with the ‘visualist’ scene we describe here on CDMotion, somewhere at the nexus of club visuals, gaming, interactive art, and improvising […]

Peter Kirn - January 26, 2010

CDM Newswire

brings together the latest breaking news on music, technology, gear, and live visuals. Got a project, found a news tip, or want to share your product? Submit to us directly.