TouchDown Houston at Day For Night Festival; photo Roger Ho.

A bunch of tricks and tools for generative visual tool TouchDesigner

TouchDesigner, the visual development environment for interactive media, is a not-so-secret weapon for the artists creating some of the best eye candy today. And it’s likely to earn more attention now that it’s available for both macOS and Windows. (It was previously Windows-only.) But it’s not just the power of the tool itself that makes it stand out. It’s just as much a community behind it, sharing resources with one another. That says something, really. People working on interactive and event visuals often pull in some pretty hefty fees, and they justify those fees by making sure their tech tricks …

READ MORE →
isadora-glsl-shader-without-text

Isadora 2.5, new chapter for creativity server, 3D shaders

In the landscape of live visual tools, Isadora is something special. Despite being known mostly in certain circles – its name itself is a nod to the world of dance (Isadora Duncan) – it’s uniquely adept in those worlds. When it comes to mixing live visuals and interactivity with modern dance and theater, for instance, Isadora (now on both Mac and Windows) is essential. Why Isadora I always had special admiration for Isadora, and its creator, Mark Coniglio. In fact, his was one of the first computer performance tools I ever saw – his original project, called Interactor. I was …

READ MORE →
NS_Randy2

Shake-to-Get-a-Free-Album: Apple Called it Too Useless to Approve

Nid & Sancy – The Cut up Jeans Technique app from Lab101 on Vimeo. Like an attention-starved Tamagotchi – or a two-and-a-half year-old toddler – this is an app that wants to shake around and gets easily bored. Yes, we’ve seen endless predictions that apps might replace albums. (I said it on a panel once, so I’m guilty.) But… how, exactly? In a novel and entertainingly-juvenile concept, the app R.A.N.D.Y. is a handheld dancing character who wants to be shaken around in order to keep the music playing. Worth it? Well, with the funky sounds of Belgian electronic/punk act Nid …

READ MORE →

TouchDesigner 088 Adds Crazy-Awesome Savvy in Mapping, Scripting, Sound and Music, More

Eye Vapor EEG Sonification 1 from Derivative on Vimeo. Smart. Even smart enough to visualize and sonify EEGs. TouchDesigner is not well-known in general circles, even after long-running availability. It’s Windows-only software for specialists. But there’s only one thing you need to know about it: it is consistently used in some of the best work artists are doing right now in multimedia. And in one go, the deceptively-named “088” is adding some massively-important stuff. Little wonder we’re hearing from a number of readers who are already excited. And there’s now a non-commercial license, too, fellow impoverished and overworked but lovable …

READ MORE →

Magic Cube: 20 Bicycles Make Generative, Architecture-Sized Graphics and Sound

Bet your Spinning class was never like this. In an architectural installation in Lyon, France, sound and light – and a whole lot of tech – come together with 20 bicycle riders, as the cycles appear to generate streams of data that feed the generative, abstract results. The Magic Cube @Lyon2012 from pixelux on Vimeo. The cyclists can’t really generate this much power – there’s just not enough energy and efficiency in this system for that – but, via sensors, their pedaling can impact the pattern. Presented at Fête des Lumières at the end of last year in Lyon, this …

READ MORE →

In Video, GLSL Studio for iPad: The Touchable, Programmable Display

Slim, but packed with 3D power, the iPad is now capable of being a sketchpad for 3D shaders and graphics programmability. We saw as much when we saw this tool last month (it’s destined for other platforms, too, in case you’re jealous): More Coding Fun on iPad, Android, Beyond: Play with GLSL’s Magical OpenGL Goodness Well, that tool keeps getting more functionality. American Developer Ben Hopkins, aka kode80, tells us this new release adds some much-desired new functionality: think 3D model importing and code completion. (Only an independent developer would call significant additions like that “1.02,” but we love it!) …

READ MORE →

Across the Universe: Mind-Blowing AV Performance Makes Music a Spacey Trip

Turning music and sound into three-dimensional worlds often yields something that fields like a trip through space. But this feels like a real trip. Through pulsing, glowing starfields, “Versum”‘s audiovisual movements are brain-bendingly transformative. Artist Tarik Barri has created an integrated world of sound and image that makes the interface and the compositional realms seamless. It seems as though this really is a musical universe, through whose harmonies of the spheres you can fly like. Boldly going, indeed. Ingredients: Max/MSP/Jitter, Processing, Java, SuperCollider, GLSL [the 3D shading language], and … some serious skill and time, I imagine. The work has …

READ MORE →

More Coding Fun on iPad, Android, Beyond: Play with GLSL's Magical OpenGL Goodness

Want to work on your coding chops, but get away from the slavery of your desk and your laptop? Want to stretch out on the couch – or the cramped confines of a bus or coach plane flight? (Hello, EasyJet!) We saw yesterday how you can work with your iPad and Processing, via Processing.js. Here’s another option. GLSL Studio, a tool which was already a fun way to play around with 3D coding, continues to grow. It’s a full-blown OpenGL ES 2.0 coding environment, running on … well, a full-blown OpenGL ES 2.0 3D platform, all in a wafer-thin tablet …

READ MORE →

More Coding Fun on iPad, Android, Beyond: Play with GLSL’s Magical OpenGL Goodness

Want to work on your coding chops, but get away from the slavery of your desk and your laptop? Want to stretch out on the couch – or the cramped confines of a bus or coach plane flight? (Hello, EasyJet!) We saw yesterday how you can work with your iPad and Processing, via Processing.js. Here’s another option. GLSL Studio, a tool which was already a fun way to play around with 3D coding, continues to grow. It’s a full-blown OpenGL ES 2.0 coding environment, running on … well, a full-blown OpenGL ES 2.0 3D platform, all in a wafer-thin tablet …

READ MORE →

Processing 1.5 Arrives: Android Support, GLGraphics OpenGL Awesomeness

For people coding for visuals, Processing just keeps getting better. And for people who aren’t … well, you might just want to give it a second look, as a growing global army of people who never fancied themselves coders suddenly start typing up new creations. A new release makes mobile development easier and corrects lots of bugs. But specifically of interest to readers here, powerful libraries for 3D help make Processing an intensive tool for creating visuals. With the aid of running of your GPU, they can also deliver eye-popping real-time performance not normally associated with Java. Processing 1.5 In …

READ MORE →