Zurich-based artist Mario von Rickenbach is a fine representation of what the new generation of visualists looks like. Adept in code and art alike, turning his talents in illustration beyond pretty pictures to experimental game design, he’s part of a breed of artists who expresses visual ideas in interactive, live form. Those real-time game engines […]Read more
BARABARIBALL TRAILER from noah on Vimeo. Aesthetics can collide, just like a sprite against a wall – to coin a game phrase. Glitchy digital can live alongside traditional South Asian music. Just watch this oddly-soothing, moving footage of a wonderful-looking side-scrolling game for a window into the creative energy of yet another indie game wonder. […]
In case you haven’t yet seen it make the rounds, the upcoming indie game Parallax deserves special aesthetic mention. A kind of monochromatic take on Portal, its slick, cool, understated world opens windows through space, producing inverse chromatic values that give cues to the overlaid spatial dimensions. It’s a glimpse of the kinds of visual […]
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