An Exquisite Corpse Game Jam, Made with OSC, Starts this Week

Game jams have already begun encouraging creative, improvisatory game jam, by gathering designers and artists together and motivating them with tight deadlines. But here’s a new concept: what if all the games could talk to one another? What if they could all respond to the same basic game inputs, but with differing results? Using the network protocol OpenSoundControl (OSC), a game jam this week tests what would happen. Each game is both transmitter and receiver, dealing with the position and color of a player (in two-dimensional space), and position and color of an “entity” (be that an alien, a hamburger, …

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A Grand Piano of Light, Illuminating Rachmaninoff [Arduino+LEDs]

Nail the finger fireworks of a particularly hard Rachmaninoff, and you may well feel like blasts of light are shooting out of the piano. But to give the audience the same sense, a DIY instrument made of cardboard and homebrewed responsive lighting translates that keyboard virtuosity to an optical show. Reader Aylwin Lo sends us this project out of Canada: Rachmaninoff’s Étude-Tableaux Op. 39 No. 6, as performed by YT//ST’s Brendan Swanson from Aylwin Lo on Vimeo. I’m with YAMANTAKA // SONIC TITAN. We’re an art collective based in Toronto and Montreal that is most known for making music and …

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Fract, Synth Studio as Game, Looks Better, Sounds Better, Wants Your Vote [Video, Gallery]

Amidst its future-arcade, glowing 3D architecture, Fract is a game. In a broken-down “abstract world,” you are piecing together puzzles, reconstructing machinery. But Fract is also a synth studio, one that promises the ability to create your own synth instruments, design your own sounds, and eventually piece together your own music. If Tron let you imagine a fantasy inside the computer, Fract takes you inside your synth. It’s like getting sucked into Reason. (Damn, now I want to meet Thor and Redrum…) I called it Myst meets music making when we saw it last year. Since then, the Montreal-based indie …

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How Music Label Vlek Makes Ephemeral Sound Physical, While Giving Away Their Catalog [Gallery, Interview]

When music moved from live venues to radios and recordings, artists had to find a way to respond. Now, labels struggle to be heard in the era of Spotify and streaming, always-on, always-overabundant media. We could talk grander themes, but the possibilities of this conflict are most vivid in a microcosm. Call it post-digital or what you will, but being digital now means something different. For Belgian label, Vlek, that reality takes a number of forms, suggestive of the direction for independent electronic music. And so, in Ssaliva’s release for Vlek, executed by Dimitri Runkkari (part of Brussels’ design studio …

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Vienna in the snow, ca. 2008. Happy winter, Austria - this EP is a fitting soundtrack. Photo (CC-BY-SA) gego2605.

Cool Yule: Smart Austrian Ambient Electronica Album, Benefits Homeless

Call it experimental electro, ambient house… whatever the genre, Parque is smart, chilled-out music from Vienna. Full of cinematic cross-cuts and sharply-contrasted sound design, the EP “Amerika” is bathed in pleasantly-mellow melancholy. It’s only a debut, but an impressive one. The love and time put into production shines through. We’re pleased to introduce CDM reader Bene, aka Parque, to the site and listeners. And the Bavarian-born, Vienna-based Bene has a nice benefit in mind as he makes his holiday-timed release: All incoming proceeds until end of this year (minus Bandcamp and PayPal fees) will be forwarded to a Viennese homeless …

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Yep, this is about to get as awesome as you think it is. Time for some Belgian bots banging beats.

Shiny Robot-Jamming Gear Pr0n, Cassette Labels: The Future Is What It Used To Be [Awesome Video]

Disappointed our electronic music present didn’t turn out the way it was supposed to when it was still the future? Sad you didn’t get shiny, knob-laden synths, robot masks, blindingly-colorful lens flares, funky-crisp electro jams, and beloved music distributed on cassette? Well, you could sit around getting all wistful, or you could simply make that future happen. Belgian synth collective Chrome Brulée chose action over nostalgia, constructing the universe seen in glossy Roland and Sequential ads from Keyboard Magazine, circa 1983. And the music video they’ve produced is just the teaser: stay tuned for music on, of course, cassette tape. …

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Pixels, Sublime, as Side-Scrolling Gaming Meets Tabla Music

BARABARIBALL TRAILER from noah on Vimeo. Aesthetics can collide, just like a sprite against a wall – to coin a game phrase. Glitchy digital can live alongside traditional South Asian music. Just watch this oddly-soothing, moving footage of a wonderful-looking side-scrolling game for a window into the creative energy of yet another indie game wonder. I could say more, but instead I’ll just watch the thing again. (Sorry.) Thanks, anonymous reader tip! bbb beta footage for no quarter 2012 barabariball.com bbb.strangeflavor.net music: Tabla solo by Kanai Dutta

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A Haunting Chilean Single, Accompanied by Found Sound Videos [Listening + Vimeo]

In their lonely, intimate single “Pillatu,” the Chile-based duo of Vicente Espinoza and Alfredo Duarte offer some haunting music-making. Entitled El Gato, la Virgen & el Diablo (“the cat, the virgin, and the devil”), the artists are also making a kind of multimedia presentation of the work. Thanks to these CDM readers for sending in their work. Fire up the SoundCloud-based music, and you can play a series of video loops in a grid that sits alongside the music. It’s a nice window into their sonic world, with short video clips of sounds from bicycles to Korg Monotron. In fact, …

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zeldaswords

Sword & Sworcery, Remixed By Japanese Game Music Legends [Preview]

This may sum up how I feel about this project. It almost certainly embodies how composer Jim Guthrie must have felt, as a who’s who of Japanese game music takes on his work. Photo (of the Tokyo Game Show, natch) (CC-BY) kanegen. Sword & Sworcery, the iPad album-as-game, has gotten plenty of love from this site before, and recognition for friend-of-the-site composer Jim Guthrie. (See Jim open up about what happened behind the scenes.) Now, it seems the Canadian songwriter and soundmaker will meet up with some of the biggest game composers from Japan in a unique remix album. In …

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gamemusicbundle

A Massive Bundle of Game Music, the Magical Machinarium Score, and the Quiet Indie Music Revolution

As musical old-timers repeatedly sing the sad song of the supposed demise of the full-length album, a funny thing has happened. Lovers of games have taken up a growing passion for game music, and in particular the indie score for indie games. Independent game publishing and independent music composition – from truly unsigned, unknown artists – go hand in hand. Indeed, the download and purchase charts on Bandcamp are often dominated by game scores. Fueled by word-of-mouth, these go viral in enthusiast communities largely ignored by either music or game reportage. Far from the big-budget blockbuster war game, these scores …

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