Guggenheim and YouTube Team Up, Map Projections to Wright’s Spiral Shell

I was pleased today to happen across the landmark Frank Lloyd Wright Guggenheim Museum building, peering out at me from YouTube’s logo today. See above for some fantastic, inventive projections mapped to the most famous architectural spiral on Earth. YouTube is also doing a live video event. It will, naturally, require darkness here in Manhattan. Tune in to http://youtube.com/play at 8pm ET (New York) for the full live streamed event! Music, collaborations, art and incredible video. This video is just a taster of the exterior projections, on the facade of the Guggenheim Museum in New York. YouTube Play: Live from …

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Handmade Paper and Projections Combine, in Forms Digital and Tangible

chiral | documentation projection & paper sculpture | MOCA Taipei 2010 from Robert Seidel on Vimeo. Three-dimensional digital imagery is itself a kind of sculpture, albeit in virtual form. Translated to the ephemeral light beamed from projector, the projections themselves become textures in physical space. Artist Robert Seidel uses that quality to exquisite effect in his work, as we saw last year in

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Crowd-funded Sculpture, Made by Binder Clips, an Inkjet Printer, and a Lasercutter

Softlab are at it again, with a spectacular, generated architectural volume. I was part of a group show with them last year; then, they worked entirely with the lasercutter. In the spring, they did a small work that switched media, making each piece of the installation with an inkjet printer to apply color. (Hey, it’s wildly expensive thanks to ink costs, but simple – and with photo paper, looks gorgeous.) Now, they’ve put the two together: it’s a large volume, playing with interior and exterior form, it uses the inkjet-printed cards, and it’s held together with binder clips. It’s installed …

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Powerful 3D Tech, Housebroken: Unity, OpenFrameworks, Blender, Dog in Action

Sniff from karolina sobecka on Vimeo. Right on cue, after mentioning that game engines like Unity can become powerful tools for live and interactive visuals — not just digital “games” in the conventional sense — here’s an example, via the Unity Twitter feed. SNIFF, by Karolina Sobecka with software development by Jim George, combines the beautiful, commercial Unity game engine with two free and open source tools — Blender for generating models, and OpenFrameworks for providing a tool for analyzing video input for interaction. Yes, the model could have been done in Blender’s own game engine, or with more OF …

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Interactive Architecture: Behind the Scenes with Modular, Proximity-Sensing Display Tiles

prettyugly from madbutter on Vimeo. Brooklyn-based interactive artist Robert Stratton writes to share his interactive, modular LED display system, currently on view through the end of August in a window on 53rd Street in Manhattan, between 5th and 6th across from the Museum of Modern Art. The project uses proximity sensors built by Sensacell. This installation is an interactive l.e.d. triptych on display on 53rd St bet 5th and 6th through August 2010. Children were prompted to make various expressions and funny faces. The video plays on two layers and participants can manipulate rectangular “holes” in the upper layer to …

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Responsive Architecture: Heat-Driven Light in a Vestibule, Made in OF

Vestige – Jason Bruges Studio from Chris O'Shea on Vimeo. Responsive and interactive installations often tend to the game-like, but with the growing affordability and ease of technology, the ability to add immersive experiences anywhere calls for more subtlety. Not everything needs to be a game – many responsive architectural surfaces are likely to become part of the texture of a space. And, indeed, if technology becomes ubiquitous, you can expect a broader spectrum of experience. Chris O’Shea’s 2008 installations Vestige – only recently documented – used OpenFrameworks-powered software to create a fluid lighting experience as visitors enter and leave …

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Monument to Waiting, in an iPad-Controlled Wait Cursor Sculpture

Wait for it… It’s a sculptural monument to waiting and the wait cursor, controlled by an iPad. This doesn’t count as the first iPad-controlled art, as I was part of a show last month on that theme; documentation of that soon. But is a fascinating homage to an iconic image of our age, and time in the digital world, the first “spinning wheel of death” sculpture I’ve ever seen. The work of artist and Emergency Broadcast Network veteran Brian Kane, the show is packed with other surprises – like MeatWater. YOU control the pinwheel of death in the first-ever iPad™ …

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Robotic Twitter Songwriter Generates Tweet Poetry

Marvim Gainsbug: the Twitter based Song Composer from jeraman on Vimeo. It should come as no surprise, but Twitter can compose existential nihilistic poetry. Just ask the creepy, detached voice of Marvim Gainsbug. The robotic, generative songwriter will produce a “song” from Tweet keywords of your choice. And be prepared for some finger snaps at the end of his beat-poetic recitation. The evil genius of this work is the product of a duo from Recife, Brazil. Details: Marvim Gainsbug is a musician, singer and composer, created in 2009. His main influences are Serge Gainsbourg, Bob Dylan, the Brazilian Northeastern Musician, …

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Participate: One Button Game Objects, Handmade Music in NYC, Amsterdam, SF

It’s a call for one-button works. Literally. Sorry. Photo (CC) Jeff Keyzer. What can you do with a button? What circuits can you bend? What software and hardware can you construct? Want to meet up with myself and fellow makers from the DIY music and visualist communities? I’m touring and looking for new works, we have one call for one-button objects that (if you can ship it) can come from anywhere in the world, plus upcoming events in New York, San Francisco, and — this month, Amsterdam at the planetary music tech hub that is STEIM. STEIM is an inspiration …

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Augmented Reading: ImaginArt Animates Books with Max/MSP

With all the excitement brewing over multi-touch and tablet PCs, it’s great to see a simple, beautiful installation, augmenting paper books with subtle fiducials, letting the book control the technology: ImaginArt from recreat on Vimeo. Built with Max/MSP/Jitter by recreat. Lovely.

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