touch.gl Makes Finger-Painting Glitch Art; at Paris' Pompidou [Android, Art]

Even Paris’ famed Centre Pompidou, it seems, has discovered apps. But you can bring some of that glitch art to your fingertips — for once, Android-only rather than exclusive to iOS. Hungarian-born, Berlin-based artist David Szauder (pixel noizz) has made a rather beautiful art app, extending glitch image modification to finger painting on the Android platform, via Processing for Android. It’s not the first app to reach into the world of glitch. But the deepest of these – the wonderful, pioneering Satromizer, by Ben Syverson with Chicago new media artist Jon Satrom – is so good at hacking into images, …

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touch.gl Makes Finger-Painting Glitch Art; at Paris’ Pompidou [Android, Art]

Even Paris’ famed Centre Pompidou, it seems, has discovered apps. But you can bring some of that glitch art to your fingertips — for once, Android-only rather than exclusive to iOS. Hungarian-born, Berlin-based artist David Szauder (pixel noizz) has made a rather beautiful art app, extending glitch image modification to finger painting on the Android platform, via Processing for Android. It’s not the first app to reach into the world of glitch. But the deepest of these – the wonderful, pioneering Satromizer, by Ben Syverson with Chicago new media artist Jon Satrom – is so good at hacking into images, …

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Remote-Controlled Micro Projector in Fog: Pfadfinderei + Moderat

Today, we review the new Moderat LP, II, on Create Digital Music. Teaming up with fellow Berlin-based visual collective Pfadfinderei — that ubiquitous boutique of electronic visualism — Moderat devised a unique way to tease the album. They allowed Web visitors to remote-control a micro projector online. There’s a sense of musical fog in the album – whether that’s your taste or not being another matter. (I notice now, having written my words on the matter, the word “fog” comes up a lot in reviews – and I wonder if the visuals actually influenced that!) Projecting into fog, though, looks …

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Turning 24 Touch Displays into a Multi-Player OS: Obscura's Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection mapping to rethinking touch interaction. Here’s what Amanda learned. -PK Steve Mason is brimming with enthusiasm. The VP of innovation at San Francisco’s Obscura Digital is describing the new design of their spatial operating system, before a crowd gathered at the North by Northeast Interactive …

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Turning 24 Touch Displays into a Multi-Player OS: Obscura’s Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection mapping to rethinking touch interaction. Here’s what Amanda learned. -PK Steve Mason is brimming with enthusiasm. The VP of innovation at San Francisco’s Obscura Digital is describing the new design of their spatial operating system, before a crowd gathered at the North by Northeast Interactive …

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Melding the Physical with Screens: Prototyping Interfaces, in Videos [vvvv, Book]

Prototyping Interfaces – Interaktives Skizzieren mit vvvv from Prototyping Interfaces on Vimeo. With knobs and motors, wheels and cameras and bits of Play-Doh, a series of elegant interactive experiments provides physical controls to screen interfaces. Prototyping Interfaces, the book, can show you how, all with loads of pictures and examples in free-as-in-beer (for non-commercial use) vvvv. (Preferred pronunciation is “V-4,” generally, in English or German.) The book is in German, and the software is Windows-only, but the videos (and the examples in the book, for that matter) are illustrated visually. For German speakers, full details on the book below. (Previous …

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Take That, Pong: Table Tennis, Reimagined as Augmented Audiovisual Games

pingtime from videogram on Vimeo. The tables have turned. Forty years after Pong aped table tennis on Atari, we’re watching computers transforming the original game. The table tennis in Pingtime vibrates and warps with sound and projection in an “augmented” experience of the game. The project is immortalized by Bucharest’s Videogram – but we see lots of familiar folks and tools in the credits: Train to shift your focus in an augmented world with this media-challenged table tennis game. Pingtime takes a look into how realtime generated computer responses are affecting reaction time in fast gameplay situations. Sergiu Doroftei _concept, …

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Water Light Graffiti: Painting with Water, Transformed into Light, and Urban Communication

Installation Water Light Graffiti // par Antonin Fourneau // du 06/06 au 30/06 à Stereolux Nantes from stereolux on Vimeo. Perhaps digitality is necessarily about the ephemeral. That could explain the fascination with making “graffiti” using light and digital paint, participatory but impermanent. The latest twist on the meme comes to us from Nantes, France. Here, adding to the spirit of the temporary, the “brush” uses water to light LEDs. The “Water Light Graffiti” is a surface made of thousands of LED illuminated by the contact of water. You can use a paintbrush, a water atomizer, your fingers or anything …

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Biostagog: Fluid Cellular Architecture Combines Mapping, Responsive Interaction [Gallery]

BIOSTAGOG from Platige Image on Vimeo. When futurists dream of fluid architecture, more digital image than brick and mortar, this is one element of what they mean. From Warsaw, Poland comes a project combining algorithmic design, 3D-printed surfaces, and interactive motion turned into projection-mapped image. Yep, that ticks all the buzzword boxes. But the upshot really does signify something transformative here in all these trends: it shows an architectural surface imagined on computers that takes on new shapes and responds to its environment. So, while some of these particular interactions are familiar – apparently, no one gets tired of waving …

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At NODE, A Community of Digital Artists Meets to Discuss Transforming the Future

NODE13 – Forum for Digital Arts, Documentary from NODE Forum for Digital Arts on Vimeo. Here’s some ambition in an event description: NODE, the Frankfurt digital arts festival, is interested in how circuits and code are transforming the world around us. And unsatisfied with just talking about it, they get a group of people together who are doing it. NODE is built around vvvv and includes a lot of technical content around that Windows graphical programming tool, but it also incorporates work from a variety of techniques and tools – even some analog ones. This video from out of the …

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