gruska_web

Finding beauty even in fiery oil refineries: meet Jonáš Gruska

From oil refineries to electromagnetic fields to bats, meet an artist from Slovakia discovering beautiful new sounds. Interview – and CDM events in Berlin.

READ MORE →

Brainpipe Interview: Creators of Trippy Indie Game Talk Interactive Sound

Funny, I’m usually able to “acheive” that most days. Ummm… art imitates life? Brainpipe is a psychedellic journey down the neural pathways, a long, strange trip into the minds of an unusual band of independent game designers. And while some games demand muscular graphics cards or brilliant flat panels, this is one that requires playing with headphones. The immersive sense of the descent down this brain’s pathway is entirely dependent on its sound. While even big development houses often license sound engines, the band of hard-core designers at Digital Eel also rolled their own interactive audio code to make the …

READ MORE →

All About Montreal: XLR8R Talks to Ghislain Poirier

There really is something special about Montreal, Quebec’s metropolis just beyond the New York Adirondacks. Having shared our own conversation with Christopher Bauder and Robert Henke with video from their stunning ATOM, here’s what our friends at XLR8R Magazine were up to in May: they were on a tour of Montreal with local Ghislain Poirier. Poirer’s Caribbean-infused electronica has made him one of Montreal’s hottest exports, but this Ninja Tune artist isn’t fleeing for Berlin (ahem). Wandering around Montreal, you really get a sense of his love for the city and what you can do to make the scene what …

READ MORE →

Instant Interview: Scott Pagano on Inspiration, Motion, Headlining as a Visualist

Ed.: Scott Pagano is one of a handful of people you could call visualist superstars. He’s become a headline staple with some key electronica events and artists. But that’s not why I’m excited to see him here – I’m thrilled that he geeks out on some of the same stuff that makes me hot and bothered, like avant-garde contemporary architecture. Inside Scott’s DIY software rig, and inside his visual imagination, here’s CDM contributor and leading visualist himself, Momo the Monster. -PK »Where do you find inspiration? (things/artists) Pagano: Photography, architecture, generative systems, cinema, nature, light, music. Artists:

READ MORE →