In Max 6, Big Banner 3D + Animation Features for Jitter, Alongside Usability Improvements

We’ve been waiting for some time to learn what was next for Jitter, the 3D, matrix data, animation, and video side of Cycling ’74’s Max 6 graphical multimedia development environment. (Phew!) The wait is now at its conclusion: Cycling has released details of what’s changed, as well as an extended video sneak preview above worth a full watch. Jitter users will see new workflow improvements, usability, and features that help you figure out what the heck object you need and what the heck it does. But there are substantial new tools for actually creating graphics, too – arguably beyond even …

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In Videos, Face Control and Prostheses Make the Craziest Sounds

You may have already seen FaceOSC, free software that eases the use of facial tracking from a computer camera for use as a controller, here with music software (top). Synthtopia picked up the story in July, featuring artist and engineer Kyle McDonald. But one FreeKa Tet has done his own implementation (second from top), and while the video is a bit grainy, he sounds wonderfully terrifying, as if his face is trying to slip out of The Matrix. Sometimes, I’m rendered entirely silent (no, really, it happens), and it’s best to let videos speak for themselves. So here, after the …

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IanniX, Sequencing Video with Geometry and OSC, Free

Like audio, movies came from linear media; many a film student wound up splicing film with razor blades or editing with giant take-up reels on a Steenbeck. (I know I did.) But in the digital realm, we’re faced with the daunting possibility that video editing could look like absolutely anything. Media could be sequenced in any way imaginable. It could use arcs, curves, geometry, non-linear transitions through space. IanniX, a tool based on composer Iannis Xenakis’ graphical music scores and tablet interfaces, is associated largely with sound. Accordingly, I look at it today on Create Digital Music: Music in Space …

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Playing 3D Geometries Like Instruments: V-Module for Ableton + Max for Live

Improvising with 3D geometries as though they’re an instrument, Amsterdam-based artist Fabrizio Poce has harnessed Max for Live to play with generative visuals in real-time in a music environment. You can see the work he’s doing, or try assembling your own chains of visuals with his free Max for Live device V-Module. He explains to CDM why he’s turned to this kind of tool in his work:

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Max 6 Announced, with New Pricing, Features for Musical Patchers; NYC Event

Cycling ’74 this week has announced an upcoming new version of its Max software, the DIY patching software for multimedia, from live sound and music to visuals. It looks as though more details will be available in the fall, but we at least get a glimpse of the goals for Max 6, as well as a new pricing scheme, and more information is likely at the NYC Expo ’74 conference. Max (and now Max for Live, too) is certainly at the heart of a lot of the projects we talk about here on CDM, so we’ll be watching. Cycling ’74 …

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Augmented Reality, Inside Jitter

Hey, Jitter fans: jit.artkmulti is an external for Max/MSP and Jitter that brings the powerful, marker-based augmented reality capabilities of ARToolKit to Max. We’ve seen a lapse in interest in marker-based tracking, I think, with the advent of technologies like Kinect, but it’s still useful for certain applications – and this makes it really easy to play around with if you’re a Jitter maven. This appears to be early in development – see the caveats in “known issues”: Hard coded for 640 x 480 : other dims don’t work, changing dims causes crash. Only one jit.artkmulti object at a time, …

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Augmented Dancing: Kinect Maps Video Onto a Moving Body

As input device, Microsoft’s Kinect has its shortcomings – largely summed up by saying that you don’t always want to be waving your arms around through space just to accomplish a task. But one place Kinect really shows the potential of mainstream computer vision is in its ability to track the body. And that means some serious possibilities for making human beings into dynamic projection surfaces, augmenting their bodies with projected imagery. I remember some frustrating experiments with this on my own, working in a residency a few years ago at Dance Theater Workshop. Francois Wunschel writes in with an …

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sfFreeFrame: Free Live Visual Plugins for Your VJ Host Generate Sweet Abstract Visuals

Musicians have long benefited from audio plug-ins; why not visualists and VJs? The FreeFrame plug-in format is the answer to that question, with broad support in favored visual apps like Resolue Avenue, Modul8, vvvv, Jitter, and others. All you need is some plug-in juice to feed them. Enter Marc Wren, whose new sfFreeFrame plug-in is a fully free and open source set of visual plugins compatible with FreeFrame 1.5 hosts. Because it’s free software, you’re also free to check out and modify, under the same license, the source – a great way to learn about 3D OpenGL programming and FF. …

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Ableton Visualist: Vizzie Modular VJ Tools, Meet Live; More Reflections

Electronic music is a gateway drug to electronic visuals for many the computer artist. Sound or pixel, everything is a number to the computer. So it stands to reason that Ableton Live, the ubiquitous live laptop music performance tool, would inspire interest in similar techniques for triggering visuals. Our friend Rucyl of the wonderful Saturn Never Sleeps, performance collective cum label and home to general goodness, shares some of her notes as she ponders the question of fusing Ableton music sets with live visuals: Using Ableton as a VJ Application / Modul8 + Live Video Sequencer [Saturn Never Sleeps blog] …

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Free Video Mapping Tool Gets More Mature: VPT 5 Beta

HC Gilje’s “conversations with spaces” research and work is an effort to blur the line between digital imagery and the surfaces on which it’s projected. But rather than just make this a solo endeavor, HC shares his Max/MSP-Jitter-based tools for Mac and Windows with the larger community, free. Using the model of sources, layers, mixers, and controllers, it’s a pre-built arsenal of tools for making projection mapping and manipulation easier. And in a major new release, he’s re-built that tool with new features, including: Improved performance, GPU-based processing, and improved stability Expanded sources, including Syphon, the open-source Mac framework for …

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