1-Tim-Murray-Browne---Anamorphic-Composition-No-1-UI-2

A composition you can only hear by moving your head

“It’s almost like there’s an echo of the original music in the space.” After years of music being centered on stereo space and fixed timelines, sound seems ripe for reimagination as open and relative. Tim Murray-Browne sends us a fascinating idea for how to do that, in a composition in sound that transforms as you change your point of view.

READ MORE →
ted

From Beethoven to Kinect, linking music to our bodies

“Gesture” is a term that gets tossed about regularly in modern interaction design. But to me, the word is most deeply associated with classical music – and the gestures that first brought me to music, the piano. In this video for TED@BCG, I got to talk about that and why I think it can inform design through today’s newest interfaces. In rapid-fire form, obviously more could be said about this.

READ MORE →
poppy_components

A Toe-Tapping, Dancing 3D-Printed Robot Plays Music

Making Music With Poppy from Pierre Rouanet on Vimeo. It can “learn” to tap its toe and bob its head. And then it can make sounds as you move its arms. It’s a robotic interface for music – a bit like playing with a very smart toy doll. To show off its interactive/interfacing abilities, the team behind Poppy used music. Poppy is a robot that can be produced with a 3D printer. All the hardware and software are fully open source. The idea – fused with cash from the EU’s European Research Council for funding science and creativity – is …

READ MORE →

Watch Adriano Make Surprising Objects, Laser Beams into Triggers for Wild Music

Now that anything can become an instrument, musicianship can become the practice of finding the spirit in the unexpected. It’s what Matt Moldover championed in the notion of controllerism, what years of DIYers have made evident. It’s not just a matter of finding a novelty or two. It’s really taking those novelties and making them a creative force. Adriano Clemente, the Italian-born, Brooklyn-based artist (aka Capcom), is a shining light of just that sort of imagination. Regular CDM readers will see some familiar techniques. There’s a laser harp, a circuit-bent toy, mic transducers making objects into triggers, a Numark Orbit …

READ MORE →

A New Lab Opens Music Making to People with Learning Disabilities

Let’s face it: the initial audience for the first version of music tech is often the developers. That impulse to build something for yourself is a perfectly reasonable one. But music technology is constantly producing new ways of creating music, and that means it has to learn quickly. Unlike, say, a guitar, it can’t build on centuries of experience. And if the industry and music technology community are to consider how to reach more people, why not go beyond just average markets? Why not open up music making to people who have been left out? If music making is an …

READ MORE →

“Open” Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help

The narrative around Kinect and how hackers and artists has always been a little oversimplified. You may have heard something like this: thanks to a bounty, creative individuals “hacked” Microsoft’s Kinect camera and made it open. That’s true, but it isn’t the whole story. While there is a “hacked” Kinect toolset, most of the creative applications you’ve seen make use of a richer set of frameworks from OpenNI. “OpenNI” referred to an alliance of individuals and organizations, and was supposed to represent various interests, as well as what the group called on their Website “an open source SDK used for …

READ MORE →

"Open" Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help

The narrative around Kinect and how hackers and artists has always been a little oversimplified. You may have heard something like this: thanks to a bounty, creative individuals “hacked” Microsoft’s Kinect camera and made it open. That’s true, but it isn’t the whole story. While there is a “hacked” Kinect toolset, most of the creative applications you’ve seen make use of a richer set of frameworks from OpenNI. “OpenNI” referred to an alliance of individuals and organizations, and was supposed to represent various interests, as well as what the group called on their Website “an open source SDK used for …

READ MORE →

Dancer to Score to Animation: Coding, Decoding, and Recoding in a Choreography Lab

When it comes to dance technology, it isn’t enough to team dazzling engineers with dancers. Making digital technology meaningful to those steeped in the craft of dance means artists getting their hands dirty. Dance has a history in experimental exploration, from Merce Cunningham’s pioneering work with the LifeForms software (directly in his choreography) to digital dance hybrids created by the likes of Troika Ranch (Dawn Stoppiello/Mark Coniglio). The Motion Bank and Frankfurt, Germany could be the scene for dance tech’s next act. Choreographer William Forsythe launched a four-year project in Frankfurt am Main to collect data using Microsoft’s Kinect. The …

READ MORE →

The Magic of the New Kinect is in the Hardware; Great Reading on the Specifics

After years of frustration with computer vision on general-purpose computers, the upcoming second-generation Kinect sensor really does begin to look like a breakthrough. And that breakthrough happens inside the hardware design, a System on a Chip that yields high performance data transfers that simply aren’t possible on the laptop in front of you. The site SemiAccurate has taken it upon themselves to look at those particulars. It’s worth going back and reading their whole series on the hardware, actually, even before they get into how vision works on the platform, if you’re fascinated by such things. But their latest article …

READ MORE →

Microsoft Embraces Open, Creative Coding: New Kinect openFrameworks, Cinder Integration

It’s not overstatement: the Kinect has changed vision on computers. It’s made a range of techniques more accessible and affordable, it’s spread what were once laboratory ideas into millions of homes, and it has gathered a swath of artists and inventors to using vision who never had before. But in the process, that open source world has changed Kinect – and Microsoft. No more do we need a bounty to hack Kinect. Now, Microsoft and the open source community can work together. Microsoft Open Tech is now embracing openFrameworks and Cinder, two fully open-source frameworks for creative coders and artists:

READ MORE →