AudioKit

Free AudioKit Lets iOS, Mac Developers Code Synths and Sound

AudioKit is a promising-looking new open source tool set for coding synthesizers, music, and sound on Apple platforms (though it could certainly be ported to other places if you have the time). The draw: you get not only a robust library but loads of examples and tests, too, for a variety of applications, in both Objective-C and Apple’s new Swift language. And it’s free. The contributors will look familiar – and the core engine comes from community contributions around that most enduring of synthesis tools, Csound. (For those worried about obsolescence and the pace of technology, Csound has its roots …

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syncengine

Can an Open Source Library Fix MIDI Sync on iOS?

ATastyPixel, maker of the wonderful Loopy, is busily working on the cleverly named Loopy: Masterpiece Edition – taking all that looping goodness and making it more robust for serious applications, from loop functionality to how it works with other tools. That’s already good news. But developer Michael Tyson yesterday announced he’s going one step further. Not satisfied simply by finding a solution for MIDI Clock sync in his own app, he wants to create an open implementation all app developers can use, for free. The vision: make apps and hardware all sync together with better performance, in a more usable …

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Shevannai-wallpaper-web-copia1

Fake Your Own Lord of the Rings with an All-Elven Software Instrument

The Lord of the Rings movies have come to a close, but that doesn’t mean the elf sonic action has to stop. Yes, there really is a sound sample library called Shevannai, The Voice of Elves. It’s 3.6 GB of nothing but elven samples, adapted to a Kontakt 5 instrument. From a technical standpoint, it shows what Kontakt can do. For any TV and film composer who suddenly gets a call from a client saying “elves!” (I’m not kidding; I’m sure that happens), it’s an emergency solution that will get you there under deadline. For the rest of us – …

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ROLI, Makers of Seaboard Instrument, Just Bought The Leading C++ Audio Framework

Here’s some important news that might impact you – even though you may never have heard of either the instrument maker or know anything about code libraries. Bear with us. But an experimental instrument builder and design shop just acquired the most popular framework used by audio developers, a set of free and open source gems. The film explaining the announcement: First, there’s ROLI. Now, to most of us in the music world, ROLI are the Dalston, London firm that make an alternative keyboard called the Seaboard – a sort of newer cousin to the Haken Continuum Fingerboard that uses …

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volcasample

Meet KORG’s New Sample Sequencing volca – And its SDK for Sampling

The KORG volca sample is here – and it’s more open than we thought. We’ve seen KORG’s affordable, compact, battery-powered volca formula applied to synths (BASS and KEYS) and a drum machine (BEATS). I’m especially partial to the booming kick of the BASS, the sound of the KEYS (which despite the name also works as a bass synth), and the clever touch sequencing interface. Well, now having teased the newest addition to the family, we’re learning about the details of the KORG sample. It’s not a sampler per se – there’s no mic or audio input – but what KORG …

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win93

Windows 93 OS in Your Browser Comes with LSDJ, Pd, Nanoloop Music Apps

It’s a nostalgia trip. It’s a net art piece. It’s a parallel dimension. It’s also working music apps running (sort of) in your browser. It feels a little bit like playing with an elaborate doll house where you can open the fridge and add tiny food and the oven pretends to work. But in case you haven’t already been infected with the quantum distraction power of the Windows 93 browser yet, it might interest you to know that there are music apps inside.

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With Apple's PrimeSense Acquisition, Shifting Landscape in Depth Sensing, Motion Art

It wasn’t so long ago that point-and-shoot cameras were big, dedicated affairs. Now, camera sensors are everywhere. What’s next? Expect depth-sensing cameras like the Kinect’s to become as ubiquitous as camera sensors are in phones. And don’t listen to the analysts: if Apple is buying PrimeSense, they’re thinking iPhone, not only their Apple TV “hobby.” The news for the open source art hacking community using this stuff? Bad. And good. But… more on that in a bit. With touch staked out as input method, vision and, more broadly, “perceptual computing” seem poised to reshape the way we interact with devices. …

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With Apple’s PrimeSense Acquisition, Shifting Landscape in Depth Sensing, Motion Art

It wasn’t so long ago that point-and-shoot cameras were big, dedicated affairs. Now, camera sensors are everywhere. What’s next? Expect depth-sensing cameras like the Kinect’s to become as ubiquitous as camera sensors are in phones. And don’t listen to the analysts: if Apple is buying PrimeSense, they’re thinking iPhone, not only their Apple TV “hobby.” The news for the open source art hacking community using this stuff? Bad. And good. But… more on that in a bit. With touch staked out as input method, vision and, more broadly, “perceptual computing” seem poised to reshape the way we interact with devices. …

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Live 9.1 Preview: Dual Monitors, More Push Sequencing, High-Quality Sample Rate Conversion

In the midst of a pop-up week of events held with Köln’s Kompakt Records, Ableton has offered a surprise peek into what’s coming soon to Live. 9.1 is a free update for all users, adding some widely-requested features. There’s no release date yet – we’re awaiting a more formal announcement with details soon – but we have gotten a look at what’s in store. Ableton’s Dennis DeSantis gave attendees a demo of three upcoming features: 1. Dual-monitor support, finally allowing you to see Arrangement and Session Views side by side 2. More functionality in Push, including step sequencing of melodies …

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Duration, A Timeline for Creative Coding: Hands-on Creators’ Perspective

Performance, and performative arts, are about time. Yet time itself is oddly absent in any useful way from many creative coding environments. Most of the tools for dealing with time and scheduling cover only the basics, and most of the examples tend to adopt an everything-at-once sort of attitude, stymying the efforts of people working with them live. Duration, then, is a breath of fresh air. Momo the Monster (seen last week running shows for deadmau5) returns to CDMotion for an in-depth look at what it does – and some practical, hands-on experience on what it’s meant to him personally …

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