Sidechaining is a big part of Movement -- for using another signal to transform effects.

Movement is a do-everything, musical rhythmic effect

Movement is here – and it’s a little scary. The folks at Output have some weird way of dialing directly into the zeitgeist of what we want from production these days, and delivering it in an easy form. They did that with reversed samples (REV), with vocals (EXHALE), and now they’re doing it in an atypically musical multi-effect with loads of rhythmic and side-chaining features. This isn’t just another delay or something like that. It’s an entire effects toolbox built around rhythm and modulation, in a way that’s unusually accessible.

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RYAT's production setup.

In LA, looking to what new tech means for music makers

This week, the eyes of the music world will look at what’s new in toys. But how about looking further, to how technology is used? Going deeper to what’s happening in live music and music making is the essence of our new series Practice Space. CDM is excited to host a living-room style gathering of musicians and performance artists in the heart of downtown LA, and we hope you’ll join us – in person and online.

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Dark Shadows: Listen to Stroboscopic Artefacts’ Lucy Mix and Reflect on Music and Society

Here, in the season so many associate with sun and sand, the gothic factories of dark techno continue to clang away. So, yes, the results may not be cheery. But the music defining this new generation of adventurous techno is uniquely focused on timbre. It is a soundscape set against the groove, not only about tweaking just the right high hat, but forging some terrain of sonic design, taking the listener on a journey to actually find something new. It makes landfall on undiscovered countries, rather than simply assembling an expected framework for the dancefloor. It also carries with it …

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Music and Performance, Made On The Spot: Hacklab, Open Call in Berlin

Inventing technological hacks in short time is one thing. At CTM Festival in Berlin, we want to push collaborative participants to go further. First, invent the technology for performance. Then, invent the performance – and be ready to perform publicly – and it do it all in just one week. It’s time again to join a MusicMakers Hacklab. Last year was the first week-long event hosted with CDM, and the first at CTM Festival. CTM makes a perfect venue, a brilliant and packed showcase for adventurous sound (and in parallel with another digital media fest, Transmediale, in the same city …

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Erika: Musical Restraint, Space, Future, BBSes, Detroit [Interview]

From being a long-time mainstay of the Detroit scene to, at last, debuting a proper solo LP with Hexagon Cloud, the one word that can sum up Erika for me is, simply, “inspiring.” And if Hexagon Cloud’s perfectly-calibrated analog sounds and imaginative musical frequencies indulge our futuristic sonic fantasies, here we get the chance to talk to Erika a bit about what lies beyond musical parameters, too. That ranges from Detroit (past the fetishization of ruined buildings, please) to the liberation of early-90s BBSing to the appeal of outer space. You can listen to Erika’s work and revisit some reflections …

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Dance and Music: Convert Kinect to MIDI, Free Beta on Mac and Windows

When we first saw movements and dance converted to music in February, it must have sparked some interest. Developer Jesper Nordin tells us popular demand has prompted him to release a free (as in beer) version of his Gestrument Kinect controller. With a beta download and a Windows or Mac machine, you can translate Microsoft’s depth-sensing camera to MIDI events you can use with instruments. Previously (including mention of the iPad version of this idea, if you don’t fancy prancing about in front of a camera): Gestrument, Shaping Music with Kinect, Touch, and Acoustic Ensembles [Videos] Now, you can grab …

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If Your Body Were a Moog: Experimental Voyager Sounds + Contemporary Dance Portraits

six short stories about… from Vlaicu Golcea on Vimeo. The ubiquity of the classic subtractive synthesizer could make you think that its sounds are limited to familiar sounds. But it simply ain’t so. Part of why I think these designs endure is that it remains possible to coax new musical gestures, to voyage through new timbres. And so, with a small dose of Reaktor, Romanian composer/musician Vlaicu Golcea coaxes beautiful and surprising sounds from the Moog Voyager. In a strangely synesthetic experience, these sounds match perfectly the choreography. I’m often a fan of creating musical spaces that don’t touch each …

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Stories Come to Life, as the Human Element Meets Projection Mapping

Projection mapping live performance art – The Alchemy of Light by a dandypunk from a dandypunk on Vimeo. “The Alchemy of Light” makes projection mapping more than a sculptural, light-painting illusion. It allows the digital motion image to interact with the performer. And the human performer is a big part of what makes this work. The project comes from performance artist by the name of “a dandypunk” (Joel Sebastian), and the Cirque du Soleil-veteran performer makes his movement as dazzling as the projected imagery. The work is in turns fanciful and poignant, and the dance of imagery and the dance …

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Dance and Photography Combine Beautifully in Music Video for The Mast

Plenty of music videos resort to the “just shoot a dancer, dancing about” formula. But a video by Haale Gafori for The Mast proves simply transcendent. High-speed photography captures every percussive twitch of the dancer, who explodes clouds of particles (flour?) against a void-like black. It’s elegantly shot and edited, finally interpersing shots that project photography against the dancer’s body for a textural counterpart. No special effects here: this is simply brilliant motion photography perfectly tuned to music. The people who deserve the credit: Music by The Mast (Matt Kilmer and Haale Gafori). Directed and designed by Haale Gafori. Director …

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Guiding Movements with Light: New Research Project Teaches You Gestures [Kinect]

“Natural interaction” is the phrase commonly applied to gestural interfaces. But a gesture is only “natural” once you’ve learned it. And as everyone from interaction designers to game makers have discovered, that can leave users confused about just what gesture they’re supposed to make. (Ironically, the maligned conventional game controller doesn’t suffer so much from this problem, as its buttons and joysticks and directional pads all constrain movement to a limited gestural vocabulary.) A team of researchers has just shared a new approach to the problem. Coming from Microsoft Research and the University of Illinois’ Computer Science department, authors Rajinder …

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