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Here’s How Clever Hacks Turned Sushi Into a Music Sequencer, with Just Blaze and Tokimonsta

If you’ve ever ordered sushi from one of those rotating belts, you’ll love this musical hack that takes it to an entirely new place. For Red Bull Music Academy (RBMA) Tokyo, Native Instruments engineers teamed up with Just Blaze and Tokimonsta to turn a sushi restaurant into a live electronic remix instrument. And these aren’t tricks – slick as the music video at top my appear. They really did use a combination of cameras and software to make colored plates into a working interface for music. RBMA produced a video that shows some of what’s going on behind the scenes, …

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Kinect Video Scratching, and Why One Live Artist Uses Kinect for Control

Adding to the list of homebrewed Kinect wonders, artist Mauritius Seeger writes to share his live video scratching rig, built with Kinect. It’s the first experiment, but already shows some great promise: hey guys, i just wanted to let you know about a kinect prototype/hack i’ve made to explore video scratching via hand movements. just a first step in a possible gestural VJ interface. in this video you see me controlling the playhead of a video using the distance between my body and the camera. currently it just picks a significant closest point, so that it can be used with …

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Kinect with MIDI, with Microsoft’s 3D Camera

Ben X Tan writes to let us know he’s working with hacks for Microsoft’s Kinect 3D camera system for Xbox to perform MIDI control. Result: depth-sensing, gestural musical manipulations! It’s just a prototype, but since today I cover the larger landscape of what’s happening with Kinect, it’s well worth teasing. From the description: Coded in C#.net using this: http://codelaboratories.com/nui Very hacky ugly, yucky, alpha prototype, source code available here: http://benxtan.com/temp/pmidickinect.zip Next project is making a version of pmidic that uses Kinect. Then, you can control Ableton Live or any other MIDI software or hardware with you limbs. Isn’t that amazing!!! …

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Unity 3 Game Engine Approaches Mind-Blowing Upgrade

Unity, the commercial game engine, has long been a development tool of interest to those working not only in games but other live and interactive 3D visuals. In contrast to traditional tools, Unity is simply friendlier to designers and programmers alike. It’s what you’d imagine a game engine to be. After first attracting developers on the Mac, Unity has since become a powerhouse on various platforms. Interestingly, it’s all powered by the open-source Mono, a free version of Microsoft’s .net platform (and a painful reminder to Java advocates of what Java could have been). You can read a case study …

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