An ‘Interspecies’ Music Interface Combines a Mask, Bacteria

Organum Vivum – a interspecies interface from Paul Seidler on Vimeo. Your next digital interface might be grown, not made. Organam Vivum drops the usual combinations of knobs and hard surfaces and wires for something organic – an “interspecies” interface. The sensors are grown from bacteria, formed into alien-looking, futuristic materials and a mask. The […]

From Song to 3D Model to Augmented App: Visualizing Oneohtrix Point Never

One reason to use code, and the constellation of open source creative coding libraries, is the ability to express ideas across media. HoloDecks is a beautiful experiment in doing just that. The work translates invisible sound to three-dimensional form, and combines visualization in the physical and virtual domains. HoloDecks goes through multiple phases of expression, […]

Responsive Kinect Dancing Goes Hip-Hop [Video, Tips]

Body mapping and dance/visual fusions are still explored only in fits and starts, compared to the extent of live music and visual performance in other media. So, it’s encouraging to see this latest experiment from dancer Christian Mio Loclair. Working with Microsoft’s Kinect, the slowly-undulating tendrils of visuals behind him create visual counterpoint for headstands […]

Insane, Starship Control Panel Controls Sound Morphing-Synth in 3D: COSMOSÆ’

If I’ve said it once, I’ve said it a thousand times: manipulating sound presets should be as intuitive and powerful as regulating plasma coolant flow to the antimatter injector on a warp drive nacelle. I mean, knobs? How quaint. COSMOSÆ’ is a graphical morphing engine for sound, a standalone synthesizer with a wild, sci-fi interface. […]

Duration, A Timeline for Creative Coding: Hands-on Creators’ Perspective

Performance, and performative arts, are about time. Yet time itself is oddly absent in any useful way from many creative coding environments. Most of the tools for dealing with time and scheduling cover only the basics, and most of the examples tend to adopt an everything-at-once sort of attitude, stymying the efforts of people working […]

Duration, A Timeline for Creative Coding: Hands-on Creators' Perspective

Performance, and performative arts, are about time. Yet time itself is oddly absent in any useful way from many creative coding environments. Most of the tools for dealing with time and scheduling cover only the basics, and most of the examples tend to adopt an everything-at-once sort of attitude, stymying the efforts of people working […]

Cubepix, Kinetic Projection Mapping On A Moving Wall of Cubes [Arduino + OF + Kinect]

Cubepix Demo Test – by Xavi’s Lab from Glassworks Barcelona on Vimeo. The next step in projection mapping: kinetic projection mapping. Moving beyond the sometimes-clinical use of projection mapping to use three-dimensional objects as a surface, the addition of the kinetic makes the surface itself part of the motion. Cubepix is a direct, lovely implementation […]

OpenFrameworks 007-71: Biggest Release Yet, More Examples, More Creative Coding Goodness [Details]

For creative coders, OpenFrameworks has been a godsend, taking the gnarly power of C++ and making it accessible to artists and designers, some of whom might never have touched code. It’s unlocking a lot of the amazing work we see, from interactive design to Kinect hacks. (See Gallery, above. This week, OpenFrameworks added a 0071 […]

OpenFrameworks Gets Add-On Directory; Future Code Projects Galore

My God, it’s full of code. OpenFrameworks, an artist-friendly creation environment that unlocks the brain-melting power of code in C++, now has a helpful guide to all the additional power you can add. Just as Processing, the code tool that helped inspire OF, benefits from the vast planetary resources in the Java language, so, too, […]

NodeBeat, Visual Sequencer for iOS + Android Built with Free Tools, Back on Android Market

NodeBeat is the kind of experimental music application that’s thriving in the age of the multi-touch tablet. Its dynamic interface and sound are built on the foundation of free and open source software tools regularly covered here on CDMusic and Motion. OpenFrameworks, the Processing-like C++ library, handles the UI, as libpd, the embeddable version of […]