TouchDesigner 088 Adds Crazy-Awesome Savvy in Mapping, Scripting, Sound and Music, More

Eye Vapor EEG Sonification 1 from Derivative on Vimeo. Smart. Even smart enough to visualize and sonify EEGs. TouchDesigner is not well-known in general circles, even after long-running availability. It’s Windows-only software for specialists. But there’s only one thing you need to know about it: it is consistently used in some of the best work artists are doing right now in multimedia. And in one go, the deceptively-named “088” is adding some massively-important stuff. Little wonder we’re hearing from a number of readers who are already excited. And there’s now a non-commercial license, too, fellow impoverished and overworked but lovable …

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Processing 2.0 Arrives; Where to Get Started Upgrading Your Creative Coding

It’s been a long time coming, but Processing this week has reached 2.0, a major landmark release. For graphics, video, data, and usability, it’s a big leap forward. The big story here is that the creative coding tool is both faster and simpler. An OpenGL engine, built by GLGraphics developer Andres Colubri, now powers everything. That makes extraordinary feats of graphic wonder possible (with shaders and the like), but it also irons out frustrating inconsistencies between renderers. The narrative is similar for video. Andres Colubri’s GSVideo library handles the video work, with high-performance HD (and function with the shaders) for …

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The Natural World, in Code: Dan Shiffman Talks Genetic Algorithms

Dan Shiffman @ Kickstarter HQ on Genetic Algorithms on April 2nd from Kickstarter on Vimeo. Creative code may, to most people, be as far from the natural world as possible. But in a purely aesthetic way, finding the connection between natural environment and code expression is the mission of Dan Shiffman’s recent tome. And in this talk, it’s the nature of the Nature of Code, as creative code guru Dan Shiffman goes into his approach. The setting is fitting: Dan is at the headquarters of Kickstarter, the platform that managed to fund his book. After mixed success with a conventional …

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Creative Coding, Evolved: Processing Nears 2.0 Release With Hot-Looking Beta 9

There’s a reason for Processing’s popularity. By making code simple, elegant, and direct, and catering directly to the kinds of visual ideas creative people have, the environment has made programming accessible to artists and designers in a way nothing else could. Coding no longer has to be a source of fear, or a bad word. But Processing, years into its life, has also badly needed a refresh. 2.0 is more than just a house cleaning. It’s a new direction, with “modes” that mean it’s no longer tied to old desktop Java architectures. (See a tantalizing screenshot below – with the …

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Mapping, Further: At Mapping Festival, Artists Blend Musical and Visual Form [Video Round-up]

Mapping: it’s kind of everything. It’s the projected image mapped to the surface. It’s pixels mapped to lights. It’s the control layout you use on your iPad and your fader box mapped to parameters in visual output. It’s the translation of music to lights. It’s the range of color on the filter. You’re constantly mapping one thing to another. And of course, the community of people who read this site are generally somehow undertaking the difficult task of mapping across media, as you map visual performance to music. So, it’s fitting that “mapping” at Mapping Festival is about more than …

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PixelPusher to Make Networked Syphon Displays from LEDs, Easily, in Crowd-funded Project

LEDs are poised to revolutionize displays, but that future isn’t “evenly distributed” yet. And that’s why some emerging projects are so intriguing. Think instant displays, addressable from any computer – including with Syphon. Just plug Ethernet on one end, into strings of these: That’s the idea behind PixelPusher, a project currently on Kickstarter. Development appears complete; they’re using crowd funding to support doing a run of a thousand of these, made in California. The notion is networked lighting arrays you can address from a computer, using Syphon or free apps they’ve built with Processing. (For anyone who uses Processing, this …

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Awesome Universe of Creative Coding, Explained in Five Minutes [Video]

“What’s creative coding?” At last, we have a five-minute video that, in rapid-cut wonder, explains the answer to lay people – and can be a serious dose of inspirational adrenaline to people doing it. (If designers and artists had locker rooms, watching this before tackling that next Processing tutorial might be in order.) Cover the big three of open-source, free-software toolkits for artists – Processing, OpenFrameworks, and Cinder – and showing everything you can do with them (from big-screen video walls to generative fashion), the video has nearly all the bases covered. In fact, the only thing missing is you: …

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'The Nature of Code' Book Illustrates Coding Design Secrets – And Power of Self-Publishing

In traditional visual arts, some knowledge of color theory and form is essential to being expressive. From there, you move on to tricks of shading and perspective. These shared understandings allow even radical experimentation: the likes of Picasso, Dalí, and even Pollock played with their classical inspirations and training. Creative programmers have a bag full of tricks that underly a lot of the flashier, cooler effects in their work. These can, in turn, be a window into understanding foundations of math and geometry. (I imagine how much better I would have been at progressing later in mathematics had I been …

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‘The Nature of Code’ Book Illustrates Coding Design Secrets – And Power of Self-Publishing

In traditional visual arts, some knowledge of color theory and form is essential to being expressive. From there, you move on to tricks of shading and perspective. These shared understandings allow even radical experimentation: the likes of Picasso, Dalí, and even Pollock played with their classical inspirations and training. Creative programmers have a bag full of tricks that underly a lot of the flashier, cooler effects in their work. These can, in turn, be a window into understanding foundations of math and geometry. (I imagine how much better I would have been at progressing later in mathematics had I been …

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Light + Shadow Meet Drawing in Sougwen’s Chiaroscuro; Music Meets Design with Ghostly [Videos]

Chiaroscuro (Étude Op. 3, No.3) from sougwen on Vimeo. For artists whose skills lie in drawing, motion can be elusive – the forms on paper, when working with traditional media, stay frozen. But artist Sougwen Chung, a regular subject on this site, uses projection and installation to suggest a work that takes on new life between light and shadow, vision and obscurity. She describes it perfectly in her description, so I leave the discussion to that:

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