Make a Pd Patch, Run it on Android, iOS, Right Away: Two Free Solutions

Now that tablets and phones have the computational power our main studio machines did just a few short years ago, there’s every reason to look to these gizmos for music. For a person patching in Pure Data (Pd), the free graphical sound environment, it means you can liberate the stuff you’re making from your computer […]

Mudit is an Inexpensive, Open Source Gestural Loop Performer [Pd + Arduino]

Knowledge on how to build dazzling new interfaces for music is spreading. And because musical performance depends on sharing knowledge and practice, that could have a transformative effect. Literally as I’m walking out the door to leave for a showcase of gestural performance in Berlin, I get a chance to look at this team from […]

Last Chance to Support Mouse on Mars’ WretchUp App, Help Make Extra iOS Features, Android Support

We’re in the final hours of the crowd funding campaign for Mouse on Mars’ handheld effects instrument, WretchUp. We’ve been really amazed at the level of support – we quickly reached our funding goal for the iOS app’s budget. But now we’re pushing in the final hours for just a bit more funding. It’ll allow […]

Wow… Mouse on Mars, Charting New Sonic Worlds in Two New Releases [Listen]

It’s a good time to be following this duo: Mouse on Mars seem to have entered a period of explosive creativity. And so it’s doubly a pleasure to be working with them now. As I hear younger artists complaining that they feel confined in musical expression, here are artists unafraid to explore strange, wonderful sonic […]

Way Out From Behind The Laptop: Onyx Ashanti’s Beatjazz-Augmented Body Keeps Mutating

Onyx Ashanti can wail on a computer with no computer in sight, jamming on a virtual horn that has vanished into his cyborg-like live rig. Mouthpiece and head-mounted prosthesis replace what might have been a virtual reality helmet – or sax reed. Sensors in his hands provide more expression. But this isn’t just some flash […]

Sharing Music’s Source Code: Event Pairs Performances with Code, Patches, Schematics

At the Metropolitan Opera in New York, high in the rafters, there’s a set of unusually-cheap seats called the Score Desk section. There, in addition to the seating, panels of wood are oversized enough to accommodate full-orchestral scores. While leaning over the railing to see the performance (the section is not for those with fear […]

Dan Deacon Makes Phones Into Instruments and a Live Light Show [iOS, Android, Dev Interview]

Cigarette lighters in the air may have given way to smartphones – but it’s hardly fitting at a concert to watch everyone checking their SMS inbox. In a new twist, Dan Deacon concerts use all that computational power in people’s pockets to make these devices part of the show, refocusing fans on the music. The […]

Fun with Turntables: Liberating the Decks By Dancing, Loading Hacks as Records

Here’s a way to change the relationship of dancer and deck: instead of the record “triggering” dancers, the dancers move the record. In “Autistic Turntable,” movement from onlookers gradually moves the platter. The work debuted earlier this year in the Nósomosòn exhibition at Normal at the Universidade da Coruña, España. It’s just one experiment in […]

Android, High-Performance Audio in 4.1, and What it Means – Plus libpd Goodness, Today

It’s called “Jelly Bean.” But a 4.1 version of Android might also be called, at last, a version of Android musicians will find tasty. (Those last versions were a bit more of the disgusting variety from Bertie Bott’s Every Flavor Beans; this is a bit more Jelly Belly.) Photo (CC-BY-SA) Hermann Kaser. Android devices may, […]

Visual Music: SketchSynth Lets You Draw an Interface with Marker and Paper, A Brief Drawn-Music History

Today, I’m in London doing a hands-on workshop on visual metaphors for music, and covering various topics filed under “synesthesia” at Music Tech Fest. It seems appropriate, with the subject matter on the brain, to revisit the topic of visuals and music in a series of posts. When you make hardware, with knobs and faders, […]