Video Hands-on: Livid Ohm64 Controller + Resolume Avenue Software

Trigger, mix, effects… there are certain things you need to do as a visualist, and the combination of buttons with faders and encoders on the Ohm64 controller from Livid was clearly designed by visualists. The monome-style grid does indeed lend itself well to triggering, but you also need parameter control for mixing different channels and controlling parameters like effects. That means that its split-layout design is quite ideal for visual performance. Here, we see German YouTube user Tschoepler put those controls to good use, combining the Ohm with the Mac/Windows Resolume Avenue VJ software (seen here on Windows). In a …

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Resolume 3.3: Audiovisual Performance Tool Adds DMX, Enhancements

Resolume “Avenue,” the audiovisual and VJ performance app, has reached the 3.3 milestone. Those of you registered users on the mailing list know all about this, of course, but here’s a look at the forward progress of this software for Mac and Windows. DMX input: If it sends DMX, you can use it to control Resolume. That means you can control Resolume audio and visuals from a lighting desk, show control software, whatever. It’s not a free addition – a trial version is included free, but to remove watermarking from Resolume when controlled by DMX, an additional EUR199 license is …

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Resolume 3.2 Released: Quartz Composer, Higher Viz Quality in PC+Mac A/V App

What’s New in Resolume 3.2 from Resolume on Vimeo. Resolume 3.2 is now out in the wild; this all-in-one audiovisual performance app for Mac and Windows continues to improve. (The most recent convert I know: Flying Lotus, better known for his music than his visuals, is having a blast.) The big news in 3.2 on the Mac side is Quartz Composer playback. But on both Mac and Windows, there’s plenty to like: DVC Codec 2.0 brings alpha support to Resolume’s performance-optimized video format. Better visual quality: render image quality is improved, premultiplied alpha, and the option of “Nearest Neighbor” scaling …

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Resolume Competition: Make VJ Loops for Kraak & Smaak

Kraak & Smaak – Squeeze Me from Kraak & Smaak on Vimeo. Kraak & Smaak are already on my good list. The Dutch duo/DJ team have contributed not only terrific music, but also wonderful videos like the flipbook-animated “Squeeze Me,” seen again above. (It’s one of those videos that can elicit that scream of “Argh, why didn’t I think to do that?” from your neighborhood visualist.) Now, Resolume is doing their first-ever VJ competition. The challenge: make three loops. If you win, get a EUR 500 contract to make 20 more clips. That seems reasonable enough: this tests the “bogus …

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From-Scratch, Omni-Platform Visual Plugins: openFrameworks + FFGL Now Available

A dancer celebrates OpenFrameworks … and we celebrate OpenFrameworks goodness meeting up with FreeFrameGL flexibility. Photo (CC-BY-SA) aniara. The folks at Resolume have given us a fantastic gift: now, you can make your own FreeFrameGL plug-ins with OpenFrameworks. Say wha? Okay, so, first, let’s consider the problem. You want to create a cool visual effect. Right now, you can do that hard work for one platform (as with Quartz Composer and the Mac, a combination which, admittedly, does work pretty nicely). But what if you want to be able to port that visual between software or even between operating systems? …

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Forward-Compatible Effects: Use FreeFrame Plugins in FreeFrameGL with fugWrapperGL

An information-dense twitter tip from Bigfug has notified us of some great news for those who love FreeFrameGL’s high performance mojo, but are sad about all their great FreeFrame Classic (yes, I just made that nomenclature up) effects gathering digital dust. fugWrapperGL is a plugin which allows you to use FreeFrame 1.0 plugins in FreeFrameGL (aka FreeFrame 1.5). It’s an alpha release, so it may break your stuff, but you won’t know unless you try, so give it a spin! FreeFrame Feedback in “Kitchen Redux” by eightprime For the deep-geeks, BigFug has also releaseda FreeFrameGL Streaming plugin, to move video …

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FreeFrameGL Effects Pack; More Platform-Portable Visuals to Come?

You’ve found a cool effect. It makes use of your GPU. Why shouldn’t it work in more than one place? And why shouldn’t you be able to easily port standard-format effects in code-for-artists environments like OpenFrameworks and Processing? With a new plug-in pack and further progress on development, FreeFrameGL promises finally to deliver on just this potential.

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Resolume News: Major 3.1.3 Update, Ableton Live (and More) MIDI Sync Tutorial

Major new goodies include, from left to right, mask blends, keystone plug-ins for your projection mapping enjoyment, and effects like the lovely Cube Tile. Resolume in 2009 set out a new course for the visual performance software, and more than many of its live visual rivals, was particularly ambitious about melding audio and visual media. Fortunately, that ambition has been accompanied by a steady stream of updates refining functionality and stability. The latest is release 3.1.3; new in this build: Better external MIDI sync clock, ideal for working with software like Ableton, Traktor (more on that in a moment) New …

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TouchOSC Resolume Tool for iPhone Control Joins VDMX, Modul8 Layouts

With the iPod touch starting around $200, the Apple mobile platform is undoubtedly the most sophisticated, affordable multi-touch controller you can drop in the palm of your hand. It’s tough to beat the tactile feedback of conventional hardware with knobs and faders, but then, it’s also tough to resist having a little additional control from a handheld display. And mobile multi-touch control demonstrates some of the power and potential of OSC (OpenSoundControl) for intelligent, networked devices and software. We’ve already seen the lovely TouchOSC app put to use in layouts for VDMX and Modul8. But Martin Thoburn’s “Touch Resolume” patch …

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