linkjamming

Jamming standard: Ableton is opening Link to everyone, starting today

Ableton Link is coming to desktops, and going completely open source. And that means the best tool for wireless sync and jamming is about to get a lot more popular. On iOS and for Ableton Live users, Ableton Link is already a revelation. It allows any number of different apps to sync up with one another without fuss. That includes two more machines running Ableton Live, of course. But it could also be two apps on an iPad, or an iPhone and an iPad, or an iPad and a copy of Ableton Live. It completely changes live jamming: instead of …

READ MORE →
link

Link could change how you play music, even without Ableton

You’re probably so used to sync being broken that the first time you see Link, you might not believe what’s happening. Link began its life as a research project and has turned into a full-fledged product from Ableton. But unlike Push or Live, Link itself isn’t something you buy. Instead, it’ll be built into software you use, and unlock seemingly magical wireless (or wired) sync. The upshot: the electronic jam session is about to get a whole lot easier. And with a beta out today, that’s not some unknown future. It’s right now.

READ MORE →
push2_1

The ten most important things Ableton just revealed

Ableton isn’t a company with product news every other month, preferring to wait for more occasional, big announcements. Well, last night brought a big slew of big announcements. Walking distance from legendary Berlin clubs Berghain, Tresor, Watergate, and Kater Blau, a select auditorium of attendees to Loop were treated to a string of news, keynote style. You’ve probably already heard about new Push 2 hardware and Ableton Live 9.5, but there were a number of revelations to go along with those headlines. You might even soon be trading in your Push for kids or jamming wirelessly with friends – really.

READ MORE →
volcasample

Meet KORG’s New Sample Sequencing volca – And its SDK for Sampling

The KORG volca sample is here – and it’s more open than we thought. We’ve seen KORG’s affordable, compact, battery-powered volca formula applied to synths (BASS and KEYS) and a drum machine (BEATS). I’m especially partial to the booming kick of the BASS, the sound of the KEYS (which despite the name also works as a bass synth), and the clever touch sequencing interface. Well, now having teased the newest addition to the family, we’re learning about the details of the KORG sample. It’s not a sampler per se – there’s no mic or audio input – but what KORG …

READ MORE →

"Open" Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help

The narrative around Kinect and how hackers and artists has always been a little oversimplified. You may have heard something like this: thanks to a bounty, creative individuals “hacked” Microsoft’s Kinect camera and made it open. That’s true, but it isn’t the whole story. While there is a “hacked” Kinect toolset, most of the creative applications you’ve seen make use of a richer set of frameworks from OpenNI. “OpenNI” referred to an alliance of individuals and organizations, and was supposed to represent various interests, as well as what the group called on their Website “an open source SDK used for …

READ MORE →

“Open” Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help

The narrative around Kinect and how hackers and artists has always been a little oversimplified. You may have heard something like this: thanks to a bounty, creative individuals “hacked” Microsoft’s Kinect camera and made it open. That’s true, but it isn’t the whole story. While there is a “hacked” Kinect toolset, most of the creative applications you’ve seen make use of a richer set of frameworks from OpenNI. “OpenNI” referred to an alliance of individuals and organizations, and was supposed to represent various interests, as well as what the group called on their Website “an open source SDK used for …

READ MORE →

New Kinect Windows SDK Coming; Microsoft Opens Up Pre-release Developer Access [Timeline]

Whatever is going on in the new Kinect Microsoft unveiled recently, it’s doing more than its predecessor. It appears vastly more precise, smarter about telling people from objects, better at telling people from other people, and more responsive to gestures. And there’s another difference: this time, at last, Microsoft appears to be hitting the ground running. Caught flat-footed by the interest of innovative developers and artists in the original Kinect, Microsoft has only recently managed to get their SDK in a state that could rival efforts by hackers and sensor developer PrimeSense. The official Windows sensor, at least, is now …

READ MORE →

From Gestures to MIDI: Geco Promises Music Applications for Leap Motion

Here we go again. Touchless hand gestures have been part of electronic musical performance ever since the Theremin first hummed to life almost 100 years ago. And those gestures embody the same challenges and promise. We have the ability as humans to think spatially, in three dimensions, and to have a tight sense of control via our muscles of gestures in space. We use gestures to communicate and to manipulate our world. Those same expectations can be disappointed in electronic systems, however, as they lack tangible physical feedback and may misinterpret our intentions. It’s easier to play with these ideas …

READ MORE →
The big idea: mix sound sources and inputs, add effects, and record -- all in different apps on one iOS gadget, or even with multiple iPhones/iPads.

iPad, iPhone Creation is Working: How Audiobus, More Will Connect Your Music Workflow [In-Depth]

“I am an app, I am an island…” On iPhone and iPad, there is now no shortage of apps that make interesting sounds. But producing music is for most people organizing sounds, and so, that same abundance of apps can become a weakness. You’ve got one thing that makes great noises, another thing that records noises, and another thing that turns an input into noises. What if you want to quickly record that sound, or use that cool effect to shape the sound of another app? On the desktop, you might load all those instruments and effects into a host. …

READ MORE →

3D Image Capture on Mobile? Scalado Multi-Angle Demo

Apologies for the marketing video, but the technology here looks compelling. Using multi-angle capture, phone camera tech vendor Scalado presents an impressively-seamless illusion of “3D image” on mobiles. There’s definitely potential here, and while I suspect Scalado won’t be the only entrant in this arena, their demos and SDK look like they could be serious contenders. Scalado’s tech, they say, is already in more than 900 million handsets. Their current SDK has tons of eye candy and power: Face Detection Face Tracking Auto Focus Smile Detection for better capturing Blink Detection for avoiding capturing of closed eyes Burst Capturing with …

READ MORE →