Inspiration: Paint, Visuals, Sound in "Synesthesia"

Synaesthesia from We're So Digital on Vimeo. More cross-sensory work, this time employing paint, cameras, and sound, as artists continue to explore the threads that connect media. Synaesthesia is an interactive performance/installation exploring alternative digital music interfaces and the relationship between colour and sound, creating a relational experience between the artists, users and the audience. The project utilises video colour tracking, sequencing, softsynths and sample modulation to generate audio loops via Processing and MaxMSP.

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More Free Synthesis Goodness: QuteCsound Screencast, Csound with Processing

For all the wonderful tools and toys for sound out there, sometimes you want to find the couple of tools that, like a great kitchen knife, can accomplish the majority of what you actually need. (And as with the kitchen knife, while it may not eliminate your desire for all those other gadgets, it’s worth some sharpening.) So it is with something like Csound, the tested-and-tried, free synthesis tool. Jim Aikin looked at the QuteCsound front end recently, which puts the power of Csound in a more friendly work environment. Via Synthtopia, there’s also now a screencast series that covers …

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The Most From Free Software: Book Review, Getting Things Made, Un-Procrastination

Is it time to get a round tuit? Photo (CC-BY-ND) Denise Mattox. For this book review, we welcome guest writer Andy Farnell, who himself has a terrific book on interactive sound design and free modular patching environment Pure Data, entitled Designing Sound. It began as a review of a book on using free software – but it could be, more than that, a chance to fight procrastination. And while this runs the gamut, including graphics and design and not just sound, that could be even more relevant to those of us who need to delve into those other areas for …

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Complete Live Set: Gorgeous Pen-Drawn Visuals and Sonics from Unsound

Unsound NYC, Alexander Kaline and Joshue Ott from superdraw on Vimeo. Audiovisual experiences promise to be richer than ever, but conveying them to new audiences matters, too. Very often, the Internet reduces documentation to small bits and pieces or low-fidelity, grainy live video that’s hard to follow. That’s why it’s a treat to have a full set from the excellent NYC Unsound Festival, here featuring the ongoing visual project by our friend Joshue Ott, superDraw. Built in Java and Processing, superDraw is a three-dimensional, stylus-driven generative drawing application, allowing expressive pen gestures to become a kind of visual performance to …

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Interview: Sound Legend Paul Frindle, and a Story Behind the Digital Audio Revolution

Photo (CC-BY) Liz Bustamante. Ed.: Make no mistake about it: digital sound tech, from mixing to processing, has evolved to a fidelity on par with its analog predecessors and opening possibilities well beyond what they offered. But the making of that evolution wasn’t easy, and it was more than a technical challenge. You can thank the creative spirit of people like Paul Frindle. As contributor Primus Luta explains to CDM, his work is about more than just engineering or tools – it’s driven by creative, musical energy. -PK Author’s note: I wanted to bring this piece to the CDM audience …

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A Blog Focused on Sound Design, Special with Game Sound Veteran Rob Bridgett

Designing Sound, as the name implies, focuses entirely on the craft of audio from film to games. While there are industry-driven sites devoted to the topic, this blog is entirely the labor of love of composer and sound designer Miguel Isaza, whose writing has also appeared on Spain’s Hispasonic and Monofónicos. (Miguel also tweets to Reaktor aficionados as reaktorlovers.) That personal perspective has imbued the site with the feeling of artists talking to artists. http://designingsound.createdigitalmusic.com/ All week, Designing Sound has focused on Rob Bridgett, who has worked on numerous sound designs for games. Despite the massive growth of the game …

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Video Tutorial: Make Audio-Reactive Graphics with Flash, GrandVJ

Motion graphics / Web designer by day, VJ by night? Flash artist, looking for some way to put those coding skills into something that you can actually use in a live set? Or just trying to find a way to escape all those endlessly-looping videos to do something more connected with the music? The possibilities of adding interactive Flash to your set are really limitless. (It’s a cliche, but in this case, it’s absolutely true.) GrandVJ, the new-generation visual app for Windows and Mac from VJ software vets arKaos, has added full-blown ActionScript support that really works, meaning you can …

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Tron Redux, Indeed: Cheech and Chong Star in Economics-Inspired Psychedelic Remake

I was trying to work out exactly how to write that headline. There’s really no way to make it sound right. Cheech and Chong – yes, THE Cheech and Chong – star in a remake short of Tron. It starts with an extended dialog about the current economic meltdown, but suddenly there are light cycles. And Tron is way, way more psychedelic – yes, more psychedelic, with visuals mashed up all over the place and a faux Wendy Carlos score that adds beatboxing and sounds like it was conducted by someone’s cat. And did I mention this is starring Cheech …

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NPR Piece: Global Warming Makes the Ocean Louder

A really striking piece in NPR today, via Gina Blaber’s Twitter (thanks, Tim O’Reilly): Humans Turning Up Volume In Oceans [NPR “Science Out of the Box”] A new report shows the way in which sound travels through the ocean has been impacted by global warming. A growing community of artists are working in media like sound to address environmental challenges. But it seems the planet is making some “sound art” of its own. Curious to hear what people think of the report.

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Next Stop, Dublin: DEAF Fest – Talks on Sound, BBC, Synths

Digging into sound: Mark Pilkington‘s photograph of the Daphne Oram archive from the BBC Radiophonic Workshop. The BBC legacy is just one part of an event on Saturday as we talk about the history and future of electronic sound. I’ve had some amazing meetings here in Berlin, with plenty to share with you over the coming weeks and months. I’m now headed to Dublin tomorrow for the amazing-looking DEAF festival. If you’re in or near Dublin, you may want to just clear the next few days for live music lineups, parties, film screenings, gallery events, and generally a dream lineup …

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