Unreal Engine may be built for games, but under the hood, it’s got a powerful audio, music, and modular synthesis engine. Its lead audio programmer explained this afternoon in a livestream from HQ.Read more
3D, spatialized sound is some part of the future of listening – both privately and in public performances. But the question is, how? Right now, there are various competing formats, most of them proprietary in some way. There are cinema formats (hello, Dolby), meant mainly for theaters. There are research installations, such as those in […]
You can’t really hear the results of the Spatial Audio Hacklab sitting at your computer – by definition, you had to be there to take in the experience of sounds projected in space. But you’ll probably feel the enthusiasm and imagination of its participants. And that’s why it’s a pleasure to share the video documentation, […]
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