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Envelop Wants to Make an Ambisonic 3D Venue and Tools

3D, spatialized sound is some part of the future of listening – both privately and in public performances. But the question is, how? Right now, there are various competing formats, most of them proprietary in some way. There are cinema formats (hello, Dolby), meant mainly for theaters. There are research installations, such as those in Germany (TU Berlin, Frauenhofer) and Switzerland (ZHDK), to name a few. And then there are specific environments like the 4DSOUND installation I performed on and on which CDM hosted an intensive weekend hacklab – beautiful, but only in one place in the world, and served …

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Mapping Berlin's Project Spaces Against Transformation, Rebuilding Old Rockets in 3D

Through political change, people keep making art – whether overtly political or not, finding some home in the landscapes that shift around them. We now find ourselves able to map the work and ideas of artists across space and time, to a greater extent than ever before. Amidst international obsession on Berlin, for instance, it’s worth seeing a quantifiable picture of change. A project from Severine Marguin maps just how many of those project spaces for performance and art have appeared, vanished, and been replaced over the past decades, before and after reunification. You’ll find a proliferation of spaces that …

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Mapping Berlin’s Project Spaces Against Transformation, Rebuilding Old Rockets in 3D

Through political change, people keep making art – whether overtly political or not, finding some home in the landscapes that shift around them. We now find ourselves able to map the work and ideas of artists across space and time, to a greater extent than ever before. Amidst international obsession on Berlin, for instance, it’s worth seeing a quantifiable picture of change. A project from Severine Marguin maps just how many of those project spaces for performance and art have appeared, vanished, and been replaced over the past decades, before and after reunification. You’ll find a proliferation of spaces that …

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Beyonce at the UN: Behind the Scenes of Epic Projection in the General Assembly Hall [Gallery]

The new world of projection is big – really big. Planet big. It’s not a dinky projector pointing at a ragged, wrinkled piece of cloth. It’s something that can stand up to one of the world’s great divas. When you’ve got BeyoncĂ©, and you’ve got the General Assembly Hall of the United Nations in New York City, you’re on a whole new level. Lucas Werthein of SuperUber is kind enough to share with Create Digital Motion the effort that made this all possible. And, we have a photo gallery revealing how all of this came together. First, he rattles off …

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Eye Candy: Brooklyn Bowl Call for Works, Sample Videos, and How This NYC Venue is Set Up for Visualists

How can visualists and venues begin to forge a closer relationship? For one look at how the two can converge, we look at New York’s Brooklyn Bowl. Now, sometimes, I simply get things wrong. When CDM contributor Annapurna Kumar wrote about Brooklyn Bowl’s Eye Candy for Strangers open call, and its lack of compensation, I expressed concerns that such programs failed to adequately promote professional visual work. I think I’ve become jaded by the poor relationship of pro visuals to event spaces. Brooklyn Bowl took issue with my brief and unelaborated comments, and I think fairly so: I was glib …

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David Byrne on Venue, Architecture, and Music, But What’s Next?

David Byrne discusses at TED the influence of architecture and venue on musical activity. (I saw him give an extended version of the same talk, with discussion, at New York’s Center for Architecture.) It’s a question that’s especially relevant to electronic music, I think, as digital music has been a big confused about its venue, sometimes living in unfriendly dance clubs, and sometimes being homeless. The natural question, the one Byrne doesn’t ask, is what venues might be next? What if artists took an active role in creating the architecture in which they perform? I have plenty I could say …

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