djay Pro Video Mode Screenshot

djay Pro Now Works with CDJs, Adds 320k Spotify Streaming, VJ Tools

If you thought you could safely dismiss Algoriddim’s djay as some entry-level player, something for non-serious users, you might change your mind. And that could also cause Spotify to make a bigger splash with DJing. The company has a few surprise announcements today.

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redrectangle

This 1971 Dancing Rectangle from Poland Predicts Modern Techno, AV

Sonic history in electronic music may be made with technology, but it’s also the output of someone’s brain. As such, it’s natural that liberated creativity can produce all kinds of possibilities. And it should be no surprise that history sometimes comes in cycles. Or… make that rectangles. Speaking of Poland, this short animation, crafted in 1971, features spooky sounds that would be at home on any modern dark techno floor. Entitled “Prostokąt dynamiczny” – literally, “dynamic rectangle” – the animation is by experimental filmmaker Józef Robakowski, with music by the incredible Eugeniusz Rudnik. We saw Rudnik yesterday in our piece …

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shapednoise

Hear this Now: Shapednoise Does a Doom Mix And People are Listening

In the overabundant parade of mixes, you might easily grow weary of the sound-alike monotony of predictably-popular hits inserted back to back in a party-friendly groove. This is not that. The latest from Shapednoise is a mix for FACT that follows in a mold only in that it’s as violently depressing as you’d expect if you’d been following this artist. You know, depressing in a … stimulating way. Shapednoise begins by dropping you out an airlock for a zero-gravity dance of archaic tribal rituals. And from there, things more or less descend into an angry, room-clearing procession of reverbs and …

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unrender: Finding Space Between Gallery and Club [Videos]

There is a well-known divide between visuals as they exist in experimental media and live performance and media in the art world. Transitory electronic media fails to fit the traditional mold of value. Digital media is too ephemeral, too temporary. Light on walls can’t be collected; improvised visual performance is something that fades away. With unrender, we want to embrace just those gaps between worlds, walking along the fractures. We are looking to find the expressive potential of electronic audiovisual media as distinct from what came before. And most importantly, we want to make sure there’s space for all these …

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Inside the Intense Audiovisual Collaboration of Drøp and FAX [unrender, Video + Interview]

Drøp feat. Fax @ UNRENDER / LEHRTER SIEBZEHN / BERLIN from CDM on Vimeo. Crackling and vibrating, Drøp featuring Fax is an intense bath of sound and light, webs of lines materializing and dissolving in Fax’s visuals like microscopic alien thunderstorms. The duo played live at our first unrender session, and captivated our crowd with improvised abstract etudes. But while it may look generative, this is all done with clever manipulation of video clips – mixing disguised as algorithmic geometries. The collaboration was so tightly-knit that I was keen to hear more about how it came together. Fax presented not …

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unrender 2: Visuals as Live Medium, in Installations and Performances, in Berlin [CDM presents]

Electronic and digital visuals are expanding in their expressive potential, as live and real-time instruments, performances, and interactive installations. But the venues and contexts for that work remain understood in terms of narrow, older categories: the gallery and video art, the club and “VJing” – and now, increasingly, via commercial patrons (search engines, trade shows). What happens when clubland and art-land, the design world and the music scene can encounter one another in open spaces? unrender is one humble way we get to try to answer that. Hosted and co-curated as a collaboration of CDM with Lehrter Siebzehn, we work …

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Dance, Mapping, Face-Stimulation, and Other Wonders: Daito Manabe’s Greatest Hits

Apply this stimulation directly to your retinas. Our friends at YouTube “curator” Network Awesome have assembled some of the best work of Daito Manabe, the Japanese visual and physical computing genius who consistently finds delightful new expressive uses for technology. And by assembling some stunning documentation, they’ve produced a playlist of excellence that can guide you through works – revisiting the best you’ve seen, finding new ones. Or as they put it: JAPANESE MEDIA-ARTIST WORKS WITH OTHERS TO CREATE GREAT COMBINATIONS OF DANCE & VIDEOART PLUS OTHER FUNKY STUFF (E.G. THAT ELECTRIC STIMULUS TO FACE THING) Markus Fiedler of Berlin …

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Dance, Mapping, Face-Stimulation, and Other Wonders: Daito Manabe's Greatest Hits

Apply this stimulation directly to your retinas. Our friends at YouTube “curator” Network Awesome have assembled some of the best work of Daito Manabe, the Japanese visual and physical computing genius who consistently finds delightful new expressive uses for technology. And by assembling some stunning documentation, they’ve produced a playlist of excellence that can guide you through works – revisiting the best you’ve seen, finding new ones. Or as they put it: JAPANESE MEDIA-ARTIST WORKS WITH OTHERS TO CREATE GREAT COMBINATIONS OF DANCE & VIDEOART PLUS OTHER FUNKY STUFF (E.G. THAT ELECTRIC STIMULUS TO FACE THING) Markus Fiedler of Berlin …

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Watch The Retro-Fabulous, Colorful Real-time Freakouts of Robotkid

Robotkid, aka Josh Randall, is the veteran former Creative Director at Harmonix who regularly infused VJ and real-time visual aesthetics into the company’s games (Beatles Rock Band, VibRibbon, etc.). Now, he’s gone to LA, where his passion for the most fantastically colorful trips of the past is feeding new visual fancies. And they’re too good not to share. Where better to start than with a full-on freak-out on Disneyland’s Space Mountain, here seeming more futuristic than ever:

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VDMX Adds Wondrous Shader Features – And a Spec For Adding Them to Visual Tools

They’re a recent addition to popular OS X live visual app VDMX. But now is the perfect time to talk about the magic of shaders, generally. Standard “fragment shaders” are capable of performing feats of visual wonder as both generators and effects, using geometry and pixels. Written in GLSL, they are portable to any OpenGL-compliant graphics card, which now includes a range of modern hardware on both mobile and desktop devices. And since they run on the GPU, they do all of this magic on optimized hardware – without straining your CPU. Despite Apple’s reputation for being proprietary, they’ve been …

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