Androidcontrollerism: Hardware Options on Android, in Detail; Android Player Piano

Adding hardware to tablets, as it has with decades of computing technology, can open up new worlds for software and music. It can animate a conventional piano, or provide new physical interfaces for touching music. But let’s not wait for it to happen; let’s get hacking. Following on today’s line of thinking about hardware-augmented touch, […]

Polycode, New Open Source Framework with C++ and Lua; Awesome Pixel 3D Game Sample

Creative coding is rapidly moving from the domain of a handful of gurus to a broader audience, powered by lightweight, flexible frameworks that quickly translate code to visuals. Now, that said, the thought of another framework to learn could be overwhelming, what with the superb Cinder (C++, Mac, Windows, iOS), OpenFrameworks (C++, Mac, Windows, Linux, […]

Peter Kirn - June 8, 2011

Touch, Plus Tactile: In Gaming as in Research, Physical Controls Augment Touchscreens

The gaming industry has made their bet, and it’s that touchscreens go better with tactile controls. Might digital musicians reach the same conclusion? A funny thing has happened on the way to the touch era. The vision of a device like the iPad is minimalist to the extreme: an uninterrupted, impossibly-slim metal slate, as impenetrable […]

- June 8, 2011

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