Being an electronic musician is doubly challenging — on top of learning musical skills, the technology is basically an instrument to be learned. Regular CDM tipster Michael Weeks has put together what has to be the most condensed guide to synthesizer programming I’ve ever seen. Beginners, if you aren’t quite ready to dive into a […]
Read more →Search results for "open source"
Gungirl Sequencer: World’s Simplest, Free Audio Multitrack (Win/Linux)
Okay, imagine the simplest possible multitrack audio tool. Drag and drop audio files from an integrated browser, and add envelopes. Now imagine this tool free and open-source: Gungirl Sequencer At version 0.3, so your mileage may vary, but could be a fun tool to have around — or the beginning of your very own audio […]
Read more →Free Multi-channel Audio Environment (Pd, Max/MSP)
DIYers, ready to dive into multichannel and streaming audio? nSLAM is an open-source suite for creating your own streaming, multichannel audio applications. Sample apps (like the one shown below) and online help are included to get you started, and the “jimmies” low-level DSP objects have been broadly updated in this release for the geekiest audio […]
Read more →CDM 2.0 is Coming; PHP Coders?
It’s my 2006 New Year’s Resolution: give you loyal readers a new site design, new features, new forum, and fix all the things that have been driving you and me crazy about the current site. (MSIE6 Windows users on lower resolutions? I feel your pain.) We’re making headway, switching from Mambo to the brilliant open-source […]
Read more →How-To (PC): Hit Producer Joey P. on Combining Project5 and Reason
Ed: The dynamic duo of hits in a wide variety of genres, Joey P. and Dale “RamBro” Ramsey, have contributed to albums selling over a combined 75 million copies. For CDM, they look at another dynamic duo: the combination of Cakewalk’s Project5 with Propellerhead’s Reason on Windows. Both programs tout an all-in-one design, but there […]
Read more →Synth Designing Dream Job: Korg R&D’s Dan Phillips
Dan Phillips with Korg Research & Development is one of the designers behind Korg’s ultra-premium Korg OASYS keyboard, among many other projects. In addition to getting to design electronic musical instruments for a living, Dan is an electronic singer-songwriter, writer, composer (Fox TV, As the World Turns), consultant (Santana, Emily Bazar), producer, remixer, and even […]
Read more →Transcend: 2D Shooter Game / Musical Sculpture
2D shooter? Interactive sound sculpture? Why choose one when you can have both? Transcend is an open-source, cross-platform (Mac/Windows build or *nix source), 2D shooter game. Thanks to morphing shapes and what the developer calls a “musical power-up system,” as you shoot your way through the levels you’re simultaneously “assembling an abstract visual collage and […]
Read more →CDM Interview: Tim Larkin, Myst V Composer, Talks Games and Music Making
CDM’s resident game composer W. Brent Latta talks to Tim Larkin, the composer behind the eagerly-anticipated, upcoming Myst 5 and the current PC/Xbox title Pariah, and featured in the live game music performance festival Video Games Live. (Sound samples at his site for both games; watch this space for updates on the Myst soundtrack and […]
Read more →ReBirth Discontinued; Old Files Free; Refill for Reason
ReBirth is the program that made Propellerheads famous; it was a brilliant emulation of the wildly popular Roland TB-303 bass and TR-808 and TR-909 drum machines and paved the way for Reason. Today, Propellerheads is putting that legacy to rest, discontinuing the application from 1997 and opening the ReBirth Museum. Among lots of other goodies, […]
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