Resolume remains a wonderfully accessible live visual tool for Mac and Windows – and it now has more parameter animation and effects and generators to play with, plus a trick that’s indispensable in live stream picture-in-picture.

If it seems like we just talked about Resolume, we did! It seems our friends in Den Haag have been darned productive this year. So in case you missed the last episode:

And that’s even more true with the new stuff in 7.3.0 – if you want your music to have a nice music video to go with it, if you have an animation task to do quickly, or if you want something on your livestream other than just your grainy face in the background of a dark wide shot, you’re in luck!

Plus these new toys, combined with 7.2’s clip renderer, means you can make some quick effects and then toss it into any other tool, too.

Resolume has always had easy animation controls and modulation – with simple LFOs and such that will be familiar both to people from a music/synthesizer background and those with some basic animation knowledge. But finally you can set how any animated parameter triggers or re-triggers. That gives you more control over how the animation looks, and when it happens, including how it works with BPM sync.

So if you just say “Parameter Start Settings,” that’s not so evocative. But we really mean greater animation control.

Here’s a look:

If 7.2 brought the ability to quickly render individual clips, 7.3 brings a bunch of new toys to generate visuals and add effects. And as usual, there are some tricks here that you can really explore as a visual instrument.

I’ve got a visual with some reactions:

Oops, sorry, this one – and, uh, yeah, swirly things:

What you get:

  • Tunnelines generator
  • Abstract field generator – my personal favorite (see GIF below); makes tons of spectacular grainy, organic visuals
  • Tilt-Shift – which can be used for not only that specific photographic technique, but any kind of selective blur
  • Acuarela Effect “that will make anything look pretty and mysterious” – a squishy, liquid effect – but also tons of
  • Picture-in-picture blending – which also has some utilitarian live stream applications but generally makes some compositing really fast (that is, there were other ways of doing this, but it’s super nice to have as a blend mode)

Also, if you’re an FFGL developer, there’s now FFGL 2.2 support, which brings parameter grouping and easier plugin debugging:

There are a bunch of fixes, as well, including to rendering and NDI support, and even hotfixes from… yesterday.

Friends don’t let friends do streams in boring and broken ways so – PSA: